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Abstract
We study the following combinatorial game played by two players, Alice and Bob. Given a connected graphG with nonnegative weights assigned to its vertices, the players alternately take one vertex ofG in each turn. The first turn is Alice’s. The vertices are to be taken according to one (or both) of the following two rules: (T) the subgraph ofG induced by the taken vertices is connected during the whole game, (R) the subgraph ofG induced by the remaining vertices is connected during the whole game. We show that under all the three combinations of rules (T) and (R), for everyε> 0 and for everyk ≥ 1 there is ak-connected graphG for which Bob has a strategy to obtain (1 − ε) of the total weight of the vertices. This contrasts with the game played on a cycle, where Alice is known to have a strategy to obtain 4/9 of the total weight.
We show that the problem of deciding whether Alice has a winning strategy (i.e., a strategy to obtain more than half of the total weight) is PSPACE-complete if condition (R) or both conditions (T) and (R) are required. We also consider a variation of the game where the first player who violates condition (T) or (R) loses the game. We show that deciding who has the winning strategy is PSPACE-complete.
Work on this paper was supported by the project 1M0545 of the Ministry of Education of the Czech Republic. Viola Mészáros was also partially supported by OTKA Grant K76099 and by the grant no. MSM0021620838 of the Ministry of Education of the Czech Republic. Josef Cibulka and Rudolf Stolař were also supported by the Czech Science Foundation under the contract no. 201/09/H057.
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References
Cibulka, J., Kynčl, J., Mészáros, V., Stolař, R., Valtr, P.: Solution of Peter Winkler’s Pizza Problem. In: Fete of Combinatorics. Springer, New York (to appear); Extended abstract in: Fiala, J., Kratochvíl, J., Miller, M. (eds.): IWOCA 2009. LNCS, vol. 5874, pp. 356–368. Springer, Heidelberg (2009)
Knauer, K., Micek, P., Ueckerdt, T.: How to eat 4/9 of a pizza (submitted)
Micek, P., Walczak, B.: Parity in graph sharing games (manuscript)
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Authors and Affiliations
Department of Applied Mathematics, Charles University, Faculty of Mathematics and Physics, Malostranské nám. 25, 118 00, Praha 1, Czech Republic
Josef Cibulka & Rudolf Stolař
Department of Applied Mathematics and, Institute for Theoretical Computer Science, Charles University, Faculty of Mathematics and Physics, Malostranské nám. 25, 118 00, Praha 1, Czech Republic
Jan Kynčl, Viola Mészáros & Pavel Valtr
Bolyai Institute, University of Szeged, Aradi vértanúk tere 1, 6720, Szeged, Hungary
Viola Mészáros
- Josef Cibulka
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- Jan Kynčl
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- Viola Mészáros
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- Rudolf Stolař
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- Pavel Valtr
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Charles University, Malostranske nam 25, 11800, Praha 1, Czech Republic
Jan Kratochvíl , Jiří Fiala & Petr Kolman , &
State Key Lab. of Computer Science, Institute of Software,, Chinese Academy of Sciences, 100190, Beijing, P.R. China
Angsheng Li
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Cibulka, J., Kynčl, J., Mészáros, V., Stolař, R., Valtr, P. (2010). Graph Sharing Games: Complexity and Connectivity. In: Kratochvíl, J., Li, A., Fiala, J., Kolman, P. (eds) Theory and Applications of Models of Computation. TAMC 2010. Lecture Notes in Computer Science, vol 6108. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-13562-0_31
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