Movatterモバイル変換


[0]ホーム

URL:


Skip to main content

Advertisement

Springer Nature Link
Log in

Learning Knowledge Management Concepts via the Use of a Scenario Building Tool on an E-Learning Platform

  • Conference paper

Part of the book series:Lecture Notes in Computer Science ((LNTCS,volume 5685))

Included in the following conference series:

  • 1797Accesses

Abstract

As e-learning or blended learning is more and more popular these days, but with the lack of certain tools, most of the e-learning objects are just simple power point files, pdf files, word documents, HTML files or simple flash files uploaded to a Learning Management System. On many occasions, instructors cannot devote sufficient energy nor time to develop more interesting flash or animations for their subjects. In this paper, we proposed a scenario building and execution tool that supports the learning and application of knowledge harnessing and sharing techniques for knowledge management subjects. This system takes a Web 2.0 approach which ultimately not only instructors but learners can also contribute to scenario building and executions.

This is a preview of subscription content,log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
¥17,985 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
JPY 3498
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
JPY 5719
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
JPY 7149
Price includes VAT (Japan)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide -see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. KM Quest,http://www.kmquest.net/index.html

  2. Knowledge Game,http://blogs.salon.com/0002007/2003/06/10.html#a267

  3. Launching a High Risk Business – An Interactive Simulation by High Performance Sys-tem. Inc.,http://ideas.repec.org/a/kap/sbusec/v15y2000i3p243-245.html

  4. Beccerra-Fernandez, I., Gonzalez, A., Sabherwal, R.: Knowledge Management: Challenges, Solutions and Technologies. Pearson Prentice Hall (2004)

    Google Scholar 

  5. Kolb, D.A.: Experiential Learning: Experience as the Source of Learning and Development. Pearson Prentice Hall (1984)

    Google Scholar 

  6. Anderson, P., Lawton, L.: Is simulation Performance Related to Application? An Exploratory Study. Developments in Business Simulations and Experiential Exercise 29, 108–113 (2002)

    Google Scholar 

  7. Marshall, J.: Doing Gender in Management Education. Gender and Education (1999)

    Google Scholar 

  8. Mandl, H., Gruber, H., Renkl, A.: Process of Knowledge Application during Problem solving in a Cooperative Situation. In: Achetenhagen, F., John, E.G. (eds.) Mehr-dimensionale lehr-Lern-Arrangments, pp. 478–490. Innovation in der kaufmdnnishen Ausund Weiter-bildung (1992)

    Google Scholar 

  9. Prensky, M.: Digital Game Based learning. McGraw-Hill, New York (2001)

    Google Scholar 

  10. Lambe, P.: Knowledge Management Method Cards

    Google Scholar 

  11. KM Singapore,http://www.kmsingapore.com/

  12. Green Chameleon,http://www.greenchameleon.com/

  13. KMRC,http://www.kmrc.ise.polyu.edu.hk

  14. Raptivity,http://www.raptivity.com/downloads.html

  15. Respondus,http://www.respondus.com/

  16. Wondershare Quizcreator,http://www.sameshow.com/quiz-creator.html

  17. MIT Scratch,http://scratch.mit.edu/

Download references

Author information

Authors and Affiliations

  1. Knowledge Management Research Centre, The Hong Kong Polytechnic University,  

    Teresa B. Y. Liew, Eric Tsui, Patrick S. W. Fong & Adela Lau

Authors
  1. Teresa B. Y. Liew

    You can also search for this author inPubMed Google Scholar

  2. Eric Tsui

    You can also search for this author inPubMed Google Scholar

  3. Patrick S. W. Fong

    You can also search for this author inPubMed Google Scholar

  4. Adela Lau

    You can also search for this author inPubMed Google Scholar

Editor information

Editors and Affiliations

  1. Department of Computer Science, City University of Hong Kong, 83 Tat Chee Avenue, Kowloon Tong, Hong Kong, China

    Fu Lee Wang

  2. Department of Computer Science, City University of Hong Kong, Hong Kong

    Joseph Fong

  3. Faculty of Education, University of Macau, Av. Padre Tomas Pereira, Taipa, Macau, China

    Liming Zhang

  4. School of Continuing and Professional Studies, The Chinese University of Hong Kong, Shatin, New Territories, Hong Kong, China

    Victor S. K. Lee

Rights and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Liew, T.B.Y., Tsui, E., Fong, P.S.W., Lau, A. (2009). Learning Knowledge Management Concepts via the Use of a Scenario Building Tool on an E-Learning Platform. In: Wang, F.L., Fong, J., Zhang, L., Lee, V.S.K. (eds) Hybrid Learning and Education. ICHL 2009. Lecture Notes in Computer Science, vol 5685. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-03697-2_23

Download citation

Publish with us

Access this chapter

Subscribe and save

Springer+ Basic
¥17,985 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
JPY 3498
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
JPY 5719
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
JPY 7149
Price includes VAT (Japan)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide -see info

Tax calculation will be finalised at checkout

Purchases are for personal use only


[8]ページ先頭

©2009-2025 Movatter.jp