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Abstract
We focus on interactive comedy, a relatively new genre in interactive drama, in this study. To be able to maintain the story, we adopt hierarchical task network planning (HTN) for planning of a character agent. We then extend HTN such that the extended HTN allows for the direct use of character failures, higher interactions with the viewer, and more story variations. Our extensions lead to effective extraction of laughter from the viewer. We test our system with a short visual comedy similar to the popular Mr. BeanTM series.
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Authors and Affiliations
Intelligent Computer Entertainment Laboratory, Department of Computer Science, Ritsumeikan University, Kusatsu, Shiga, 525-8577, Japan
Ruck Thawonmas, Keisuke Tanaka & Hiroki Hassaku
- Ruck Thawonmas
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- Keisuke Tanaka
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- Hiroki Hassaku
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Editors and Affiliations
Department of Industrial & System Engineering, Dongguk University, 26, 3-ga, Pil-dong, Chung-Gu, South Korea
Jaeho Lee
Department of Computer Science, University of Auckland, Private Bag 92019, Auckland, New Zealand
Mike Barley
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Thawonmas, R., Tanaka, K., Hassaku, H. (2003). Extended Hierarchical Task Network Planning for Interactive Comedy. In: Lee, J., Barley, M. (eds) Intelligent Agents and Multi-Agent Systems. PRIMA 2003. Lecture Notes in Computer Science(), vol 2891. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-39896-7_18
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