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Abstract
Facial modelling is a fundamental technique in a variety of applications in computer graphics, computer vision and pattern recognition areas. As 3D technologies evolved over the years, the quality of facial modelling greatly improved. To enhance the modelling quality and controllability of the model further, parametric methods, which represent or manipulate facial attributes (e.g. identity, expression, viseme) with a set of control parameters, have been proposed in recent years. The aim of this chapter is to give a comprehensive overview of current state-of-the-art parametric methods for realistic facial modelling and animation.
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Centre of Human-centred Interaction for Coexistence, Korea Institute of Science and Technology, Seoul, Korea
Junghyun Cho, Heeseung Choi, Sang Chul Ahn & Ig-Jae Kim
- Junghyun Cho
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- Heeseung Choi
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- Sang Chul Ahn
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- Ig-Jae Kim
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Correspondence toJunghyun Cho.
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Institute for Media Innovation, Nanyang Technology University, Singapore, Singapore
Nadia Magnenat-Thalmann
Institute for Media Innovation, Nanyang Technological University, Singapore, Singapore
Junsong Yuan
Institute for Media Innovation, Nanyang Technological University, Singapore, Singapore
Daniel Thalmann
Center of HCI for Coexistence, Korea Inst. of Science &Technology, Seoul, Korea, Republic of (South Korea)
Bum-Jae You
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Cho, J., Choi, H., Ahn, S.C., Kim, IJ. (2016). Parameterized Facial Modelling and Animation. In: Magnenat-Thalmann, N., Yuan, J., Thalmann, D., You, BJ. (eds) Context Aware Human-Robot and Human-Agent Interaction. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-19947-4_6
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