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Computer Entertainment in Cars and Transportation

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Abstract

This workshop deals with the potential that entertainment systems and games hold for the transportation context. Travelling by car, bus, plane or by foot can be frustrating and full of negative experiences, but also holds great potential for innovative entertainment application. New off the shelf technology offers great potential beyond old-fashioned rear seat entertainment systems with the sole purpose of keeping kids quiet. The richness of contextual factors and social situations have so far not sufficiently been exploited, which is why this workshop aims at discussing potentials for gaming in transportation.

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References

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Author information

Authors and Affiliations

  1. University of Salzburg, Austria

    David Wilfinger, Alexander Meschtscherjakov, Christiane Moser & Manfred Tscheligi

  2. Mobile Life Center, Sweden

    Petra Sunström

  3. Intel, USA

    Dalila Szostak

  4. University of Luxembourg, Luxembourg

    Roderick McCall

Authors
  1. David Wilfinger

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  2. Alexander Meschtscherjakov

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  3. Christiane Moser

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  4. Manfred Tscheligi

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  5. Petra Sunström

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  6. Dalila Szostak

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  7. Roderick McCall

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Editor information

Editors and Affiliations

  1. Human Media Interaction/Creative Technology, University of Twente, Drienerlolaan 5, 7522 NB, Enschede, The Netherlands

    Dennis Reidsma

  2. School of Science and Technology, Department of Human System Interaction, Kwansei Gakuin University, Gakuen Sanda 2-1, 669-1337, Sanda, Japan

    Haruhiro Katayose

  3. Human Media Interaction, University of Twente, Drienerlolaan 5, 7522 NB, Enschede, The Netherlands

    Anton Nijholt

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© 2013 Springer International Publishing Switzerland

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Cite this paper

Wilfinger, D.et al. (2013). Computer Entertainment in Cars and Transportation. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_75

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Chapter
JPY 3498
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
JPY 11439
Price includes VAT (Japan)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
JPY 14299
Price includes VAT (Japan)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide -see info

Tax calculation will be finalised at checkout

Purchases are for personal use only


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