- David Wilfinger4,
- Alexander Meschtscherjakov4,
- Christiane Moser4,
- Manfred Tscheligi4,
- Petra Sunström5,
- Dalila Szostak6 &
- …
- Roderick McCall7
Part of the book series:Lecture Notes in Computer Science ((LNISA,volume 8253))
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Abstract
This workshop deals with the potential that entertainment systems and games hold for the transportation context. Travelling by car, bus, plane or by foot can be frustrating and full of negative experiences, but also holds great potential for innovative entertainment application. New off the shelf technology offers great potential beyond old-fashioned rear seat entertainment systems with the sole purpose of keeping kids quiet. The richness of contextual factors and social situations have so far not sufficiently been exploited, which is why this workshop aims at discussing potentials for gaming in transportation.
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References
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Obrist, M., Wurhofer, D., Krischkowsky, A., Karapanos, E., Wilfinger, D., Perterer, N., Tscheligi, M.: Experiential perspectives on road congestions. In: CHI 2013 Extended Abstracts on Human Factors in Computing Systems, CHI EA 2013. ACM (2013)
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Wilfinger, D., Meschtscherjakov, A., Murer, M., Osswald, S., Tscheligi, M.: Are we there yet? A probing study to inform design for the rear seat of family cars. In: Campos, P., Graham, N., Jorge, J., Nunes, N., Palanque, P., Winckler, M. (eds.) INTERACT 2011, Part II. LNCS, vol. 6947, pp. 657–674. Springer, Heidelberg (2011)
Author information
Authors and Affiliations
University of Salzburg, Austria
David Wilfinger, Alexander Meschtscherjakov, Christiane Moser & Manfred Tscheligi
Mobile Life Center, Sweden
Petra Sunström
Intel, USA
Dalila Szostak
University of Luxembourg, Luxembourg
Roderick McCall
- David Wilfinger
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- Alexander Meschtscherjakov
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- Christiane Moser
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- Manfred Tscheligi
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- Petra Sunström
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- Dalila Szostak
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- Roderick McCall
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Editor information
Editors and Affiliations
Human Media Interaction/Creative Technology, University of Twente, Drienerlolaan 5, 7522 NB, Enschede, The Netherlands
Dennis Reidsma
School of Science and Technology, Department of Human System Interaction, Kwansei Gakuin University, Gakuen Sanda 2-1, 669-1337, Sanda, Japan
Haruhiro Katayose
Human Media Interaction, University of Twente, Drienerlolaan 5, 7522 NB, Enschede, The Netherlands
Anton Nijholt
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Wilfinger, D.et al. (2013). Computer Entertainment in Cars and Transportation. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_75
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