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Exploring the Relationship Between the Interactive Range of Objects and the Performance of Freehand Grasping Interaction in Glasses-Free 3D Scenes

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Part of the book series:Communications in Computer and Information Science ((CCIS,volume 2116))

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Abstract

Target selection is one of the most essential and common tasks in 3D interaction. Grasping interaction is an innate ability of human beings. As the most basic form of target selection interaction, it is widely used in target selection tasks. Previous work has explored the impact of various feedback factors on the interaction efficiency of grasping target selection. However, research has yet to focus on the impact of the interactive range of objects on target selection efficiency. This study takes the interactive range of objects as the research goal, builds an experimental platform based on a glasses-free 3D display, and evaluates the impact of the interactive range of objects on grasping performance and task load under different interactive object layouts. The results show that the interactive range of objects significantly impacts the performance and accuracy of grasping interaction. Reducing the interactive range can improve accuracy and increase the time spent on the task. Increasing the interactive range can shorten the time spent on the task. However, it will also reduce the accuracy. We also observe that the interactive range does not significantly impact the task load. This study initially reveals the relationship between the interactive range of objects and target selection task performance and experience. It provides suggestions for the design of three-dimensional interactive applications.

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Author information

Authors and Affiliations

  1. School of Digital Media and Design Arts, Beijing University of Posts and Telecommunications, No.10 Xitucheng Road, Beijing, 100876, China

    Hongrun Wang, Wenjun Hou & Yucheng Cao

  2. Beijing Key Laboratory of Network System and Network Culture, No.10 Xitucheng Road, Beijing, 100876, China

    Wenjun Hou

  3. Key Laboratory of Interactive Technology and Experience System, Ministry of Culture and Tourism, No.10 Xitucheng Road, Beijing, 100876, China

    Wenjun Hou

  4. China Mobile Research Institute, Beijing, China

    Benzhi Yang

Authors
  1. Hongrun Wang

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  2. Wenjun Hou

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  3. Yucheng Cao

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  4. Benzhi Yang

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Corresponding author

Correspondence toWenjun Hou.

Editor information

Editors and Affiliations

  1. University of Crete and Foundation for Research and Technology - Hellas (FORTH), Heraklion, Crete, Greece

    Constantine Stephanidis

  2. Foundation for Research and Technology - Hellas (FORTH), Heraklion, Crete, Greece

    Margherita Antona

  3. Foundation for Research and Technology - Hellas (FORTH), Heraklion, Crete, Greece

    Stavroula Ntoa

  4. University of Central Florida, Orlando, FL, USA

    Gavriel Salvendy

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Wang, H., Hou, W., Cao, Y., Yang, B. (2024). Exploring the Relationship Between the Interactive Range of Objects and the Performance of Freehand Grasping Interaction in Glasses-Free 3D Scenes. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2024 Posters. HCII 2024. Communications in Computer and Information Science, vol 2116. Springer, Cham. https://doi.org/10.1007/978-3-031-61950-2_17

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