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Abstract
This article presents an extension of the Through-the-Lens Camera Control approach proposed by Gleicher and Witkin. It first provides a higher means of control on the camera by using virtual composition primitives and second offers a means for through-the-lens interaction with both the location of the objects in the scene and the lighting. By setting properties on the composition primitives, users convey constraints to enforce the positioning of the camera, the objects and the lights directly through the lens. The paper presents how to express all three problems of indirect camera, object and light interaction in a consistent way and provides some first results. The solving techniques rely on the expression of the image Jacobian coupled with a constrained optimizer based on Quadratic Programming. The Jacobian expresses the relation between the user input and the possible degrees of freedom on the entity to manipulate; in order to avoid solving failures that are delicate to manage in user interfaces, we propose a mass-spring interaction model. As a result, the user should be able concentrate on higher level properties such as composition, balance and unity through a natural and effective interaction process.
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Authors and Affiliations
LINA – Computer Science Laboratory, FRE CNRS 2729 – University of Nantes, 2, Rue de la Houssinière, F-44300, Nantes, France
Marc Christie
National Institute for Informatics, 2-1-2 Hitotsubashi, Chiyoda-ku, Tokyo, 101-8430, Japan
Hiroshi Hosobe
- Marc Christie
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- Hiroshi Hosobe
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Editors and Affiliations
Media Informatics, University of Munich, Germany
Andreas Butz
Simon Fraser University at Surrey, 13450 102 Avenue, V3T 5X3, Surrey, BC, Canada
Brian Fisher
Institute for Geoinformatics, Westfälische Wilhelms-Universität, Weselerstrasse 253, 48161, Münster, Germany
Antonio Krüger
School of Computing Science, Culture Lab, Newcastle University, Newcastle upon Tyne, NE1 7RU, UK
Patrick Olivier
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© 2006 Springer-Verlag Berlin Heidelberg
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Christie, M., Hosobe, H. (2006). Through-the-Lens Cinematography. In: Butz, A., Fisher, B., Krüger, A., Olivier, P. (eds) Smart Graphics. SG 2006. Lecture Notes in Computer Science, vol 4073. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11795018_14
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