useglyph_brush::{BrushAction,BrushError,GlyphBrushBuilder,Section};letdejavu:&[u8]=include_bytes!("../../fonts/DejaVuSans.ttf");letmutglyph_brush=GlyphBrushBuilder::using_font_bytes(dejavu).build();glyph_brush.queue(Section {text:"Hello glyph_brush", ..Section::default()});glyph_brush.queue(some_other_section);matchglyph_brush.process_queued(|rect,tex_data|update_texture(rect,tex_data),|vertex_data|into_vertex(vertex_data),) {Ok(BrushAction::Draw(vertices))=> {// Draw new vertices. }Ok(BrushAction::ReDraw)=> {// Re-draw last frame's vertices unmodified. }Err(BrushError::TextureTooSmall {suggested })=> {// Enlarge texture + glyph_brush texture cache and retry. }}
rusttype | Re-exported rusttype types. |
delegate_glyph_brush_builder_fns | Macro to delegate builder methods to an inner |
FontId | Id for a font |
GlyphBrush | Object allowing glyph drawing, containing cache state. Manages glyph positioning cacheing,glyph draw caching & efficient GPU texture cache updating. |
GlyphBrushBuilder | Builder for a |
GlyphCalculator | Cut down version of a |
GlyphCalculatorBuilder | Builder for a |
GlyphCalculatorGuard |
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GlyphVertex | Data used to generate vertex information for a single glyph |
OwnedSectionText | |
OwnedVariedSection | |
Section | An object that contains all the info to render a section of text. |
SectionGeometry | |
SectionText | |
VariedSection | An object that contains all the info to render a varied section of text. That is one includingmany parts with differing fonts/scales/colors bowing to a single layout. |
BrushAction | Actions that should be taken after processing queue data |
BrushError | |
BuiltInLineBreaker | Built-in linebreaking logic. |
GlyphChange | |
HorizontalAlign | Describes horizontal alignment preference for positioning & bounds. |
Layout | Built-in |
LineBreak | Indicator that a character is a line break, soft or hard. Includes the offset (byte-index)position. |
VerticalAlign | Describes vertical alignment preference for positioning & bounds. Currently a placeholderfor future functionality. |
FontMap | |
GlyphCruncher | Common glyph layout logic. |
GlyphPositioner | Logic to calculate glyph positioning using |
LineBreaker | Producer of a |
Color | RGBA |
DefaultSectionHasher | A "practically collision free" |
PositionedGlyphIter |
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