Uses of Class
java.awt.Point

Packages that usePoint
Package
Description
com.sun.java.accessibility.util
Provides a collection of interfaces and classes that compose the Java Accessibility Utilities.
java.awt
Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.dnd
Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.
java.awt.event
Provides interfaces and classes for dealing with different types of events fired by AWT components.
java.awt.image
Provides classes for creating and modifying images.
javax.accessibility
Defines a contract between user-interface components and an assistive technology that provides access to those components.
javax.imageio
The main package of the Java Image I/O API.
javax.swing
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.plaf
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
javax.swing.plaf.basic
Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal
Provides user interface objects built according to the Java look and feel (once codenamedMetal), which is the default look and feel.
javax.swing.plaf.multi
Provides user interface objects that combine two or more look and feels.
javax.swing.table
Provides classes and interfaces for dealing withjavax.swing.JTable.
javax.swing.text
Provides classes and interfaces that deal with editable and noneditable text components.