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NVIDIACUDA Toolkit Documentation
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CUDA Runtime API (PDF) - v13.0.2 (older) - Last updated October 9, 2025 -Send Feedback

7.61. cudaTextureDesc Struct Reference

[Data types used by CUDA Runtime]

CUDA texture descriptor

Public Variables

enumcudaTextureAddressMode addressMode[3]
float  borderColor[4]
int  disableTrilinearOptimization
enumcudaTextureFilterMode filterMode
unsigned int  maxAnisotropy
float  maxMipmapLevelClamp
float  minMipmapLevelClamp
enumcudaTextureFilterMode mipmapFilterMode
float  mipmapLevelBias
int  normalizedCoords
enumcudaTextureReadMode readMode
int  sRGB
int  seamlessCubemap

Variables

enumcudaTextureAddressModecudaTextureDesc::addressMode[3] [inherited]

Texture address mode for up to 3 dimensions

floatcudaTextureDesc::borderColor[4] [inherited]

Texture Border Color

intcudaTextureDesc::disableTrilinearOptimization [inherited]

Disable any trilinear filtering optimizations.

enumcudaTextureFilterModecudaTextureDesc::filterMode [inherited]

Texture filter mode

unsigned intcudaTextureDesc::maxAnisotropy [inherited]

Limit to the anisotropy ratio

floatcudaTextureDesc::maxMipmapLevelClamp [inherited]

Upper end of the mipmap level range to clamp access to

floatcudaTextureDesc::minMipmapLevelClamp [inherited]

Lower end of the mipmap level range to clamp access to

enumcudaTextureFilterModecudaTextureDesc::mipmapFilterMode [inherited]

Mipmap filter mode

floatcudaTextureDesc::mipmapLevelBias [inherited]

Offset applied to the supplied mipmap level

intcudaTextureDesc::normalizedCoords [inherited]

Indicates whether texture reads are normalized or not

enumcudaTextureReadModecudaTextureDesc::readMode [inherited]

Texture read mode

intcudaTextureDesc::sRGB [inherited]

Perform sRGB->linear conversion during texture read

intcudaTextureDesc::seamlessCubemap [inherited]

Enable seamless cube map filtering.



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