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[The feature associated with this page,DirectShow, is a legacy feature. It has been superseded byMediaPlayer,IMFMediaEngine, andAudio/Video Capture in Media Foundation. Those features have been optimized for Windows 10 and Windows 11. Microsoft strongly recommends that new code useMediaPlayer,IMFMediaEngine andAudio/Video Capture in Media Foundation instead ofDirectShow, when possible. Microsoft suggests that existing code that uses the legacy APIs be rewritten to use the new APIs if possible.]
Note
DMOs have been superseded byMedia Foundation Transforms (MFTs). The DMO interfaces are still supported. However, if you are writing a custom codec or audio/video processing plug-in, you should consider implementing it as an MFT.
DirectX Media Objects (DMOs) are COM-based data-streaming components. In some respects, DMOs are similar to Microsoft DirectShow filters. Like DirectShow filters, DMOs take input data and use it to produce output data. However, the application programming interfaces (APIs) for DMOs are much simpler than the corresponding APIs for DirectShow. As a result, DMOs are easier to create, test, and use. DMOs can be used in many scenarios:
Thus, by writing a DMO, you create a component that can be used in a wide range of applications. This documentation contains the following sections:
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