Scripting

This section covers programming languages and core features to code your gamesin Godot.

Here, you will find information that is not already covered in more specificsections. For instance, to learn about inputs, we recommend you to readInputs.

Programming languages

The sections below each focus on a given programming language.

Core features

Some features are specific to the engine and are available in all supportedlanguages. Whether you code in GDScript, C#, or another language, the pagesbelow will help you make the most of Godot.