QuadMesh

Inherits:PlaneMesh<PrimitiveMesh<Mesh<Resource<RefCounted<Object

Class representing a square mesh facing the camera.

Description

Class representing a squarePrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this rotation is more suited for use with billboarded materials. AQuadMesh is equivalent to aPlaneMesh except its defaultPlaneMesh.orientation isPlaneMesh.FACE_Z.

Tutorials

Properties

Orientation

orientation

2 (overridesPlaneMesh)

Vector2

size

Vector2(1,1) (overridesPlaneMesh)


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