QuadMesh
Inherits:PlaneMesh<PrimitiveMesh<Mesh<Resource<RefCounted<Object
Class representing a square mesh facing the camera.
Description
Class representing a squarePrimitiveMesh. This flat mesh does not have a thickness. By default, this mesh is aligned on the X and Y axes; this rotation is more suited for use with billboarded materials. AQuadMesh is equivalent to aPlaneMesh except its defaultPlaneMesh.orientation isPlaneMesh.FACE_Z.
Tutorials
Properties
orientation |
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size |
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