AnimationNodeSync

Inherits:AnimationNode<Resource<RefCounted<Object

Inherited By:AnimationNodeAdd2,AnimationNodeAdd3,AnimationNodeBlend2,AnimationNodeBlend3,AnimationNodeOneShot,AnimationNodeSub2,AnimationNodeTransition

Base class forAnimationNodes with multiple input ports that must be synchronized.

Description

An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within anAnimationTree.

Tutorials

Properties

bool

sync

false


Property Descriptions

boolsync =false🔗

Iffalse, the blended animations' frame are stopped when the blend value is0.

Iftrue, forcing the blended animations to advance frame.


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