AnimationNodeSync
Inherits:AnimationNode<Resource<RefCounted<Object
Inherited By:AnimationNodeAdd2,AnimationNodeAdd3,AnimationNodeBlend2,AnimationNodeBlend3,AnimationNodeOneShot,AnimationNodeSub2,AnimationNodeTransition
Base class forAnimationNodes with multiple input ports that must be synchronized.
Description
An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within anAnimationTree.
Tutorials
Properties
|
Property Descriptions
boolis_using_sync()
Iffalse
, the blended animations' frame are stopped when the blend value is0
.
Iftrue
, forcing the blended animations to advance frame.