Attention: Here be dragons
This is thelatest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
Popup
Inherits:Window<Viewport<Node<Object
Inherited By:PopupMenu,PopupPanel
Base class for contextual windows and panels with fixed position.
Description
Popup is a base class for contextual windows and panels with fixed position. It's a modal by default (seeWindow.popup_window) and provides methods for implementing custom popup behavior.
Note:Popup is invisible by default. To make it visible, call one of thepopup_* methods fromWindow on the node, such asWindow.popup_centered_clamped().
Properties
borderless |
| |
maximize_disabled |
| |
minimize_disabled |
| |
popup_window |
| |
popup_wm_hint |
| |
transient |
| |
unresizable |
| |
visible |
| |
wrap_controls |
|
Signals
popup_hide()🔗
Emitted when the popup is hidden.