Script¶
Inherits:Resource<Reference<Object
Inherited By:CSharpScript,GDScript,NativeScript,PluginScript,VisualScript
A class stored as a resource.
Description¶
A class stored as a resource. A script extends the functionality of all objects that instance it.
Thenew method of a script subclass creates a new instance.Object.set_script extends an existing object, if that object's class matches one of the script's base classes.
Tutorials¶
Properties¶
Methods¶
get_property_default_value(String property) | |
has_script_signal(String signal_name)const | |
instance_has(Object base_object)const | |
Property Descriptions¶
Stringsource_code
Setter | set_source_code(value) |
Getter | get_source_code() |
The script source code or an empty string if source code is not available. When set, does not reload the class implementation automatically.
Method Descriptions¶
Returnstrue if the script can be instanced.
Returns the script directly inherited by this script.
Returns the script's base type.
Returns the default value of the specified property.
Dictionaryget_script_constant_map()
Returns a dictionary containing constant names and their values.
Arrayget_script_method_list()
Returns the list of methods in thisScript.
Arrayget_script_property_list()
Returns the list of properties in thisScript.
Arrayget_script_signal_list()
Returns the list of user signals defined in thisScript.
Returnstrue if the script, or a base class, defines a signal with the given name.
Returnstrue if the script contains non-empty source code.
Returnstrue ifbase_object is an instance of this script.
Returnstrue if the script is a tool script. A tool script can run in the editor.
Reloads the script's class implementation. Returns an error code.