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TheMix Node mixes values, colors and vectors inputsusing a factor to control the amount of interpolation.TheColor mode has additional blending modes.

Controls the amount of mixing between theA andB inputs.
The two inputs that are mixed together.
The data type that is used for mixing.The node supports float, vector, color, and rotation data types.
The factor mode can be set toUniform andNon-Uniform.In uniform mode, a single float controls the factor.In non-uniform mode, a vector controls the factor foreach XYZ channel separately.
The Blend modes can be selected in the select menu.SeeColor Blend Modes for details on each blending mode.
Add, Subtract, Multiply, Screen, Divide, Difference,Darken, Lighten, Overlay, Color Dodge, Color Burn,Hue, Saturation, Value, Color, Soft Light, Linear Light
Limit the factor value between 0.0 and 1.0. If this option isunchecked then the node operates usingExtrapolation.
Limit the Result to the range between 0.0 and 1.0.
Output the result of the mix using the data type selected.
See theMix Color Node for additional examples.