Movatterモバイル変換


[0]ホーム

URL:


ContentsMenuExpandLight modeDark modeAuto light/dark, in light modeAuto light/dark, in dark modeSkip to content
Blender 5.0 Manual
Logo
Blender 5.0 Manual

Getting Started

Sections

Get Involved

Back to top

Poly Build

Reference

Mode:

Edit Mode

Tool:

Toolbar ‣ Poly Build

Poly Build combines several mesh editing tools into one, letting you work more quickly.It’s especially useful for retopology.

Tool Settings

Create Quads

When creating a new triangle that shares an edge with an existing one,automaticallydissolves this edge so you’re left with a quad.

Controls

Adding GeometryCtrl-LMB

Creates a new vertex at the mouse cursor, then creates a triangle using this new vertexand the nearest existing edge. If the existing edge already has two neighboring faces,instead creates a new edge using the new vertex and the nearest existing vertex.HoldingCtrl will preview the result in blue.

Deleting GeometryShift-LMB

Dissolves the vertex/deletes the face under the mouse cursor.HoldingShift will highlight the target element in red.

Moving VerticesLMB

You can move a vertex by dragging it.

Extruding EdgesLMB

You canextrude an edge into a quad by dragging it.

Tip

It is useful to enableSnapping andAuto Merge while tweaking vertices to combine them.

On this page

[8]ページ先頭

©2009-2026 Movatter.jp