Getting Started
Sections
Get Involved
Reference
Edit Mode
Toolbar ‣ Poly Build
Poly Build combines several mesh editing tools into one, letting you work more quickly.It’s especially useful for retopology.
When creating a new triangle that shares an edge with an existing one,automaticallydissolves this edge so you’re left with a quad.
Creates a new vertex at the mouse cursor, then creates a triangle using this new vertexand the nearest existing edge. If the existing edge already has two neighboring faces,instead creates a new edge using the new vertex and the nearest existing vertex.HoldingCtrl will preview the result in blue.
Dissolves the vertex/deletes the face under the mouse cursor.HoldingShift will highlight the target element in red.
You can move a vertex by dragging it.
You canextrude an edge into a quad by dragging it.
Tip
It is useful to enableSnapping andAuto Merge while tweaking vertices to combine them.