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TheRim Visual Effect shows a simulated rim light on the object contour.
For simulating the rim light, a masked color silhouette of the object isdisplaced in horizontal and/or vertical direction.
Many blending modes can be applied to the resulting mask.

Rim Visual Effect.¶
Defines the rim light color.
Defines a color to keep unaltered.
The mask blending operation to perform. SeeColor Blend Modes.
Control the color mask displacement in pixels on the X and Y axis.
Control the blur scale in pixels on the X and Y axis.
Number of blur samples (0 disabled the blur effect).