If Blender helped you with your projects this year, we're asking you to help us back.
For the past year, you've had access to professional 3D software, completely free. No subscriptions, no licenses, no limits. Blender has been there for your projects, your learning, your art, your business.
Today, we're asking for $5.
That's it. If every active Blender user contributed $5 this month, Blender Foundation would meet its entire yearly funding goal for 2026.
Getting Started
Sections
Get Involved
Reference
All Modes
Header ‣ Gizmos
Clicking (Show Gizmos) toggles all gizmos in the 3D Viewport.The drop-down button displays a popover with more detailed settings,which are described below.
Enable/disable thenavigation gizmo.
Enable/disable the gizmo of the active tool.
Enable/disable the Object Gizmos for the active element (see below).
Object Gizmos allow mouse-controlled translation, rotation and scaling in the 3D Viewport.While they’re called “object” gizmos in the popover, they also apply to other transformableelements such as mesh vertices.
There is a separate gizmo for each operation.Each gizmo can be used separately or in combination with the others.
A gizmo always has three color-coded axes: X (red), Y (green), and Z (blue).You can drag an axis withLMB to transform along it. The Move and Scale gizmosadditionally have small colored squares for transforming along two axes in one go.
Various modifier keys can be used:
HoldingCtrl at any time will togglesnappingand also make rotation and scaling work in coarse increments.
HoldingShiftafter pressingLMB will do the opposite of the above, “slowing down”the transformation relative to mouse movement to allow finer adjustments.
HoldingShiftbefore pressingLMB will perform the transformation in the planethat’s perpendicular to the clicked axis. SeePlane Locking.
The Gizmos popover has the following settings for object gizmos:
The orientation to use for the gizmo.Default means to use the viewport’sTransform Orientation.The other options override it.
Show the gizmo to control the location.Dragging the small white circle allows free movement in the viewing plane.
Show the gizmo to control the rotation.Dragging the large white circle allows rotation around the viewing direction.Dragging the translucent white disc within that circle (only visible whenhovering over the gizmo) allowstrackball rotation.
Show the gizmo to control the scale.Dragging the area between the small and large white circles scales along all three axes.
The latter three options are also available in a pie menuif you have theGrave Accent / Tilde Action in theKeymap Preferences set toGizmos.
Note
If you’re using a tool that’s tied to a particular gizmo setup (theMove,Rotate,Scale andTransform tools), the Move/Rotate/Scale checkboxes won’t have any effect.
See also
Gizmo settings forempties.
Show the gizmo to adjust the image size and position.
Show the gizmo to adjust theforce field.
Gizmo settings forlights.
Show the gizmo to adjust the Spot Size of spotlights.
Show the gizmo to adjust the direction of lights.
Gizmo settings forcameras.
Show the gizmo to adjust the focal length (for Perspective cameras)or orthographic scale (for Orthographic cameras).
Enable the gizmo for adjusting the focus distance. To see this gizmo,you need to enable theViewport Display ‣ Limits checkboxin the camera’s properties (green camera icon).