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Blender 5.0 Manual
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Blender 5.0 Manual

Getting Started

Sections

Get Involved

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Editing Outliner Data

Context Menu

Show the context menu for a data-block withRMB on the icon or name.Depending on the type of the selected data-block(s), you will have all or part of the following options:

Copy/Paste

Copies/pastes the selected data-blocks.

DeleteX,Delete

Removes all usages of the selected data-blocks. Objects are removed from all scenes,materials are removed from all meshes, and so on.

Note

Pressing these shortcuts while hovering over the 3D Viewport will insteadUnlink the selected objects,removing them only from the current scene.

Delete Hierarchy

As above, but also affects child collections/objects. Note that if you run this on a collection,child objects that (also) belong to another collection will not be deleted.

Select

Adds the items that are selected in the Outliner to the selection in the 3D Viewport. This is onlyuseful whenSync Selection is disabled,as when it’s enabled (which is the default), the Outliner selection is synchronized to the3D Viewport automatically.

Select Hierarchy

Adds the children of the selected items to the selection in the Outliner. IfSync Selection is enabled,this also adds them to the selection in the 3D Viewport.

Deselect

Removes the items that are selected in the Outliner from the selection in the 3D Viewport.

Unlink

Removes the current usage of the data-block while keeping any others. Objects are only removedfrom the current scene, materials are only removed from the current mesh, and so on.

Collections

Collections let you organize the content of a scene.They can contain objects as well as other collections.

New

Creates a new collection.

Duplicate Collections

Recursively duplicates the collection including all child collections, objects, and object data.

Duplicate Linked

Recursively duplicates the collection including child collections and objects,but reuses object data.

Instance to Scene

Creates a newcollection instance.

Visibility

Controls the collection’s visibility in the 3D Viewport and the final render.

Isolate

Shows the selected collection (as well as its child and parent collections)and hides all the others.

Show/Hide

Changes theHide in Viewports settingfor the selected collections.

Show/Hide Inside

Changes theHide in Viewports settingfor the selected collections and all their children.

Enable/Disable in Viewports

Changes theDisable in Viewports settingfor the selected collections.

Enable/Disable in Renders

Changes theDisable in Renders settingfor the selected collections.

View Layer

Controls the collection’s interactions with theView Layer.

../../_images/render_layers_introduction_viewlayer-collection.png

Collection/View layer settings.

Disable from View Layer

Remove this collection from the active view layer.Objects that are only in this collection will not be rendered for the active view layer.This is useful to sometimes leave out some object influence for a particular view layer.

Enable in View Layer

Add this collection to the active view layer.Objects inside the collection will be rendered with the active view layer.

Set Holdout

Enables theHoldout property for the selected collections.Objects inside this collection will generate a holdout/mask in the active view layer.

Clear Holdout

Disables theHoldout property for the selected collections.

Set Indirect OnlyCycles Only

Enables theIndirect Only property for the selected collections.Objects inside this collection will only contribute to the final image indirectly through shadows and reflections.

Clear Indirect OnlyCycles Only

Disables theIndirect Only property for the selected collections.


Set Color Tag

Assigns or clears a collection’scolor tagfor the selected collection.

ID Data

Unlink

Removes the current usage of the data-block while keeping any others(e.g. removing a material from only the current mesh).

Make Local

Turns anexternally linked data-block into a local one.

Make Single User

This menu item is not currently functional. You can use theUser Count button in theData-Block Menu instead.

Delete

Deletes the selected data-block.

Remap Users

Replaces all usages of the selected data-block by a different one. For example,you could use this to globally replace a material by another.

Copy/Paste

Copies/pastes selected data-blocks.

Add/Clear Fake User

Adds/removes afake user, which prevents unused data-blocksfrom getting automatically deleted when saving and reloading the blend-file.

RenameF2

Renames the selected data-block.

Select Linked

Selects the data-blocks that use the currently selected one (e.g. selecting all the objects that use theselected material). SeeSelect Linked.

Mark as Asset

SeeCreating an Asset.

Clear Asset

SeeRemoving Assets.

Clear Asset (Set Fake User)

SeeRemoving Assets.

Library Override

SeeLibrary Overrides.

View

Show ActivePeriod

Centers the tree view to the active item.

Expand/Collapse AllShift-A

Expands/collapses every single item in the tree.

Show Object HierarchyHome

Expands all objects that have child objects, and collapses all objects that don’t.

Show/Hide One LevelNumpadPlus/NumpadMinus

Expands/collapses a level down/up the tree across all items.

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