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WebGLOverlayViewclass
google.maps.WebGLOverlayView
class
The WebGL Overlay View provides direct access to the same WebGL rendering context Google Maps Platform uses to render the vector basemap. This use of a shared rendering context provides benefits such as depth occlusion with 3D building geometry, and the ability to sync 2D/3D content with basemap rendering.
With WebGL Overlay View you can add content to your maps using WebGL directly, or popular Graphics libraries like Three.js or deck.gl. To use the overlay, you can extendgoogle.maps.WebGLOverlayView
and provide an implementation for each of the following lifecycle hooks:WebGLOverlayView.onAdd
,WebGLOverlayView.onContextRestored
,WebGLOverlayView.onDraw
,WebGLOverlayView.onContextLost
andWebGLOverlayView.onRemove
.
You must callWebGLOverlayView.setMap
with a validMap
object to trigger the call to theonAdd()
method andsetMap(null)
in order to trigger theonRemove()
method. ThesetMap()
method can be called at the time of construction or at any point afterward when the overlay should be re-shown after removing. TheonDraw()
method will then be called whenever a map property changes that could change the position of the element, such as zoom, center, or map type. WebGLOverlayView may only be added to a vector map having aMapOptions.mapId
(including maps set to theRenderingType.VECTOR
MapOptions.renderingType
and usingMap.DEMO_MAP_ID
as theMapOptions.mapId
).
This class extendsMVCObject
.
Access by callingconst {WebGLOverlayView} = await google.maps.importLibrary("maps")
.
SeeLibraries in the Maps JavaScript API.
Constructor | |
---|---|
WebGLOverlayView | WebGLOverlayView() Parameters: None Creates a WebGLOverlayView . |
Methods | |
---|---|
getMap | getMap() Parameters: None Return Value: Map|null|undefined |
onAdd | onAdd() Parameters: None Return Value: None Implement this method to fetch or create intermediate data structures before the overlay is drawn that don’t require immediate access to the WebGL rendering context. This method must be implemented to render. |
onContextLost | onContextLost() Parameters: None Return Value: None This method is called when the rendering context is lost for any reason, and is where you should clean up any pre-existing GL state, since it is no longer needed. |
onContextRestored | onContextRestored(options) Parameters:
Return Value: None This method is called once the rendering context is available. Use it to initialize or bind any WebGL state such as shaders or buffer objects. |
onDraw | onDraw(options) Parameters:
Return Value: None Implement this method to draw WebGL content directly on the map. Note that if the overlay needs a new frame drawn then call WebGLOverlayView.requestRedraw . |
onRemove | onRemove() Parameters: None Return Value: None This method is called when the overlay is removed from the map with WebGLOverlayView.setMap(null) , and is where you should remove all intermediate objects. This method must be implemented to render. |
onStateUpdate | onStateUpdate(options) Parameters:
Return Value: None Implement this method to handle any GL state updates outside of the render animation frame. |
requestRedraw | requestRedraw() Parameters: None Return Value: None Triggers the map to redraw a frame. |
requestStateUpdate | requestStateUpdate() Parameters: None Return Value: None Triggers the map to update GL state. |
setMap | setMap([map]) Parameters:
Return Value: None Adds the overlay to the map. |
Inherited:addListener ,bindTo ,get ,notify ,set ,setValues ,unbind ,unbindAll |
WebGLDrawOptionsinterface
google.maps.WebGLDrawOptions
interface
Drawing options.
Properties | |
---|---|
gl | Type: WebGLRenderingContext The WebGLRenderingContext on which to render this WebGLOverlayView. |
transformer | Type: CoordinateTransformer The matrix transformation from camera space to latitude/longitude coordinates. |
WebGLStateOptionsinterface
google.maps.WebGLStateOptions
interface
GL state options.
Properties | |
---|---|
gl | Type: WebGLRenderingContext The WebGLRenderingContext on which to render this WebGLOverlayView. |
CoordinateTransformerinterface
google.maps.CoordinateTransformer
interface
This interface provides convenience methods for generating matrices to use for rendering WebGL scenes on top of the Google base map.
Note: A reference to this object shouldnot be held outside of the scope of the encapsulatingWebGLOverlayView.onDraw
call.
Methods | |
---|---|
fromLatLngAltitude | fromLatLngAltitude(latLngAltitude[, rotations, scale]) Parameters:
Return Value: Float64Array MVP matrix to use with WebGL. |
getCameraParams | getCameraParams() Parameters: None Return Value: CameraParams camera parameters |
CameraParamsinterface
google.maps.CameraParams
interface
Used for retrieving camera parameters, such as that of the GL camera used for theWebGLOverlayView
.
This interface extendsCameraOptions
.
Properties | |
---|---|
center | Type: LatLng |
heading | Type: number |
tilt | Type: number |
zoom | Type: number |
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Last updated 2025-07-18 UTC.