Move Camera Easing Stay organized with collections Save and categorize content based on your preferences.
Page Summary
This example demonstrates how to smoothly animate camera movement on a Google Map using Tween.js and
moveCamera.The animation adjusts the camera's tilt, heading, and zoom level over a 15-second duration with a quadratic easing function for a smooth transition.
The code utilizes an animation loop with
requestAnimationFrameand Tween.js'supdatefunction to continuously update the camera position.The sample provides both TypeScript and JavaScript code snippets for implementation.
To run the sample locally, you need Git and Node.js installed, and then follow the provided instructions to clone, install dependencies, and start the application.
This example usestween.js tosmoothlymoveCamera in an animation loop.
TypeScript
import{Easing,Tween,update}from"@tweenjs/tween.js";letmap:google.maps.Map;constcameraOptions:google.maps.CameraOptions={tilt:0,heading:0,zoom:3,center:{lat:35.6594945,lng:139.6999859},};constmapOptions={...cameraOptions,mapId:"15431d2b469f209e",};functioninitMap():void{map=newgoogle.maps.Map(document.getElementById("map")asHTMLElement,mapOptions);// install Tweenjs with npm i @tweenjs/tween.jsnewTween(cameraOptions)// Create a new tween that modifies 'cameraOptions'..to({tilt:65,heading:90,zoom:18},15000)// Move to destination in 15 second..easing(Easing.Quadratic.Out)// Use an easing function to make the animation smooth..onUpdate(()=>{map.moveCamera(cameraOptions);}).start();// Start the tween immediately.// Setup the animation loop.functionanimate(time:number){requestAnimationFrame(animate);update(time);}requestAnimationFrame(animate);}declareglobal{interfaceWindow{initMap:()=>void;}}window.initMap=initMap;
JavaScript
import{Easing,Tween,update}from"@tweenjs/tween.js";letmap;constcameraOptions={tilt:0,heading:0,zoom:3,center:{lat:35.6594945,lng:139.6999859},};constmapOptions={...cameraOptions,mapId:"15431d2b469f209e",};functioninitMap(){map=newgoogle.maps.Map(document.getElementById("map"),mapOptions);// install Tweenjs with npm i @tweenjs/tween.jsnewTween(cameraOptions)// Create a new tween that modifies 'cameraOptions'..to({tilt:65,heading:90,zoom:18},15000)// Move to destination in 15 second..easing(Easing.Quadratic.Out)// Use an easing function to make the animation smooth..onUpdate(()=>{map.moveCamera(cameraOptions);}).start();// Start the tween immediately.// Setup the animation loop.functionanimate(time){requestAnimationFrame(animate);update(time);}requestAnimationFrame(animate);}window.initMap=initMap;
CSS
/* * Always set the map height explicitly to define the size of the div element * that contains the map. */#map{height:100%;}/* * Optional: Makes the sample page fill the window. */html,body{height:100%;margin:0;padding:0;}
HTML
<html> <head> <title>Move Camera Easing</title> <link rel="stylesheet" type="text/css" href="./style.css" /> <script type="module" src="./index.js"></script> </head> <body> <div></div> <!-- The `defer` attribute causes the script to execute after the full HTML document has been parsed. For non-blocking uses, avoiding race conditions, and consistent behavior across browsers, consider loading using Promises. See https://developers.google.com/maps/documentation/javascript/load-maps-js-api for more information. --> <script src="https://maps.googleapis.com/maps/api/js?key=AIzaSyB41DRUbKWJHPxaFjMAwdrzWzbVKartNGg&callback=initMap&v=weekly" defer ></script> </body></html>
Try Sample
Clone Sample
Git and Node.js are required to run this sample locally. Follow theseinstructions to install Node.js and NPM. The following commands clone, install dependencies and start the sample application.
gitclone-bsample-move-camera-easehttps://github.com/googlemaps/js-samples.gitcdjs-samplesnpminpmstart
Other samples can be tried by switching to any branch beginning withsample-SAMPLE_NAME.
gitcheckoutsample-SAMPLE_NAMEnpminpmstart
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Last updated 2025-12-11 UTC.