ee.Image.updateMask Stay organized with collections Save and categorize content based on your preferences.
Page Summary
Image.updateMaskupdates an image's mask at all positions where the existing mask is not zero, retaining the metadata and footprint of the input image.The
maskargument is an Image with floating-point values in the range [0, 1], where 0 is invalid and 1 is valid.If the mask has a single band, it is applied to all bands of the input image; otherwise, it must have the same number of bands as the input image.
Masked pixels in any band will result in transparency for all bands when the image is rendered.
Floating point mask values between 0 and 1 can define opacity for visualization.
| Usage | Returns |
|---|---|
Image.updateMask(mask) | Image |
| Argument | Type | Details |
|---|---|---|
this:image | Image | Input image. |
mask | Image | New mask for the image, as a floating-point value in the range [0, 1] (invalid = 0, valid = 1). If this image has a single band, it is used for all bands in the input image; otherwise, must have the same number of bands as the input image. |
Examples
Code Editor (JavaScript)
// A Sentinel-2 surface reflectance image.varimg=ee.Image('COPERNICUS/S2_SR/20210109T185751_20210109T185931_T10SEG');vartrueColorViz={bands:['B4','B3','B2'],min:0,max:2700,gamma:1.3};print('Sentinel-2 image',img);Map.setCenter(-122.36,37.47,10);Map.addLayer(img,trueColorViz,'Sentinel-2 image');// Create a Boolean land mask from the SWIR1 band; water is value 0, land is 1.varlandMask=img.select('B11').gt(100);print('Land mask',landMask);Map.addLayer(landMask,{palette:['blue','lightgreen']},'Land mask');// Apply the single-band land mask to all image bands; pixel values equal to 0// in the mask become invalid in the image.varimgMasked=img.updateMask(landMask);print('Image, land only',imgMasked);Map.addLayer(imgMasked,trueColorViz,'Image, land only');// Masks are band-specific. Here, a multi-band mask image is used to update// corresponding input image band masks.varimgBandSubset=img.select(['B4','B3','B2']);varbandSpecificMasks=imgBandSubset.gt(200);varimgBandSubsetMasked=imgBandSubset.updateMask(bandSpecificMasks);print('Multi-band mask image',bandSpecificMasks);print('Image, variable band masks',imgBandSubsetMasked);Map.addLayer(bandSpecificMasks,null,'Multi-band mask image');Map.addLayer(imgBandSubsetMasked,trueColorViz,'Image, variable band masks');// Note that there is only a single alpha channel for visualization, so when// the ee.Image is rendered as an RGB image or map tiles, a masked pixel in any// band will result in transparency for all bands.// Floating point mask values between 0 and 1 will be used to define opacity// in visualization via Map.addLayer and ee.Image.visualize.varlandMaskFloat=landMask.add(0.65);varimgMaskedFloat=img.updateMask(landMaskFloat);print('Image, partially transparent',imgMaskedFloat);Map.addLayer(imgMaskedFloat,trueColorViz,'Image, partially transparent');
Python setup
See the Python Environment page for information on the Python API and usinggeemap for interactive development.
importeeimportgeemap.coreasgeemap
Colab (Python)
# A Sentinel-2 surface reflectance image.img=ee.Image('COPERNICUS/S2_SR/20210109T185751_20210109T185931_T10SEG')true_color_viz={'bands':['B4','B3','B2'],'min':0,'max':2700,'gamma':1.3,}display('Sentinel-2 image',img)m=geemap.Map()m.set_center(-122.36,37.47,10)m.add_layer(img,true_color_viz,'Sentinel-2 image')# Create a Boolean land mask from the SWIR1 band water is value 0, land is 1.land_mask=img.select('B11').gt(100)display('Land mask',land_mask)m.add_layer(land_mask,{'palette':['blue','lightgreen']},'Land mask')# Apply the single-band land mask to all image bands pixel values equal to 0# in the mask become invalid in the image.img_masked=img.updateMask(land_mask)display('Image, land only',img_masked)m.add_layer(img_masked,true_color_viz,'Image, land only')# Masks are band-specific. Here, a multi-band mask image is used to update# corresponding input image band masks.img_band_subset=img.select(['B4','B3','B2'])band_specific_masks=img_band_subset.gt(200)img_band_subset_masked=img_band_subset.updateMask(band_specific_masks)display('Multi-band mask image',band_specific_masks)display('Image, variable band masks',img_band_subset_masked)m.add_layer(band_specific_masks,None,'Multi-band mask image')m.add_layer(img_band_subset_masked,true_color_viz,'Image, variable band masks')# Note that there is only a single alpha channel for visualization, so when# the ee.Image is rendered as an RGB image or map tiles, a masked pixel in any# band will result in transparency for all bands.# Floating point mask values between 0 and 1 will be used to define opacity# in visualization via m.add_ee_layer and ee.Image.visualize.land_mask_float=land_mask.add(0.65)img_masked_float=img.updateMask(land_mask_float)display('Image, partially transparent',img_masked_float)m.add_layer(img_masked_float,true_color_viz,'Image, partially transparent')m
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Last updated 2023-10-06 UTC.