ee.Geometry.Point.geodesic Stay organized with collections Save and categorize content based on your preferences.
Page Summary
Setting geodesic to false results in straight edges in the projection, while setting it to true results in edges curved to follow the shortest path on Earth's surface.
The
Point.geodesic()method returns a Boolean value.The
Point.geodesic()method can be applied to a Point object in both JavaScript and Python.
| Usage | Returns |
|---|---|
Point.geodesic() | Boolean |
| Argument | Type | Details |
|---|---|---|
this:geometry | Geometry |
Examples
Code Editor (JavaScript)
// Define a Point object.varpoint=ee.Geometry.Point(-122.082,37.42);// Apply the geodesic method to the Point object.varpointGeodesic=point.geodesic();// Print the result to the console.print('point.geodesic(...) =',pointGeodesic);// Display relevant geometries on the map.Map.setCenter(-122.085,37.422,15);Map.addLayer(point,{'color':'black'},'Geometry [black]: point');
Python setup
See the Python Environment page for information on the Python API and usinggeemap for interactive development.
importeeimportgeemap.coreasgeemap
Colab (Python)
# Define a Point object.point=ee.Geometry.Point(-122.082,37.42)# Apply the geodesic method to the Point object.point_geodesic=point.geodesic()# Print the result.display('point.geodesic(...) =',point_geodesic)# Display relevant geometries on the map.m=geemap.Map()m.set_center(-122.085,37.422,15)m.add_layer(point,{'color':'black'},'Geometry [black]: point')m
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Last updated 2023-10-06 UTC.