CameraPosition Stay organized with collections Save and categorize content based on your preferences.
Page Summary
CameraPosition is an immutable class that aggregates camera position parameters like location, zoom, tilt, and bearing.
You can use CameraPosition.Builder to create a CameraPosition instance.
CameraPosition can be used with CameraUpdateFactory to move the camera.
Key fields include bearing, target (location), tilt, and zoom.
An immutable class that aggregates all camera position parameters such as location, zoom level, tilt angle, and bearing. UseCameraPosition.Builder to construct aCameraPosition instance, which you can then use in conjunction withCameraUpdateFactory. For more information, seeMoving the camera.
Developer Guide
For more information, read theCamera and View developer guide.
Nested Class Summary
| class | CameraPosition.Builder | Builds camera position. | |
Inherited Constant Summary
| int | CONTENTS_FILE_DESCRIPTOR | |
| int | PARCELABLE_WRITE_RETURN_VALUE |
Field Summary
| public final float | bearing | Direction that the camera is pointing in, in degrees clockwise from north. |
| public finalLatLng | target | The location that the camera is pointing at. |
| public final float | tilt | The angle, in degrees, of the camera angle from the nadir (directly facing the Earth). |
| public final float | zoom | Zoom level near the center of the screen. |
Public Constructor Summary
Public Method Summary
| staticCameraPosition.Builder | builder(CameraPosition camera) Creates a builder for a camera position, initialized to a given position. |
| staticCameraPosition.Builder | builder() Creates a builder for a camera position. |
| staticCameraPosition | createFromAttributes(Context context,AttributeSet attrs) Creates a CameraPosition from the AttributeSet. |
| boolean | |
| staticCameraPosition | fromLatLngZoom(LatLng target, float zoom) Constructs a CameraPosition pointed for a particular target and zoom level. |
| int | hashCode() |
| String | toString() |
| void | writeToParcel(Parcel out, int flags) |
Inherited Method Summary
| abstract int | describeContents() |
| abstract void | writeToParcel(Parcel arg0, int arg1) |
Fields
public final floatbearing
Direction that the camera is pointing in, in degrees clockwise from north.
public finalLatLngtarget
The location that the camera is pointing at.
public final floattilt
The angle, in degrees, of the camera angle from the nadir (directly facing the Earth). See CameraPosition.Builder.tilt(float) for details of restrictions on the range of values.
public final floatzoom
Zoom level near the center of the screen. See CameraPosition.Builder.zoom(float) for the definition of the camera's zoom level.
Public Constructors
publicCameraPosition(LatLng target, float zoom, float tilt, float bearing)
Constructs a CameraPosition.
Parameters
| target | The target location to align with the center of the screen. Must not be null. |
|---|---|
| zoom | Zoom level at target. See CameraPosition.Builder.zoom(float) for details of restrictions. |
| tilt | The camera angle, in degrees, from the nadir (directly down). See CameraPosition.Builder.tilt(float) for details of restrictions. |
| bearing | Direction that the camera is pointing in, in degrees clockwise from north. This value will be normalized to be within 0 degrees inclusive and 360 degrees exclusive. |
Throws
| NullPointerException | iftarget isnull |
|---|---|
| IllegalArgumentException | iftilt is outside the range of 0 to 90 degrees inclusive. |
Public Methods
public staticCameraPosition.Builderbuilder(CameraPosition camera)
Creates a builder for a camera position, initialized to a given position.
public staticCameraPosition.Builderbuilder()
Creates a builder for a camera position.
public staticCameraPositioncreateFromAttributes(Context context,AttributeSet attrs)
Creates a CameraPosition from theAttributeSet.
Returns
nullif eithercontextorattrsis null.
public booleanequals(Object o)
public staticCameraPositionfromLatLngZoom(LatLng target, float zoom)
Constructs a CameraPosition pointed for a particular target and zoom level. The resultant bearing is North, and the viewing angle is perpendicular to the Earth's surface. i.e., directly facing the Earth's surface, with the top of the screen pointing North.
Parameters
| target | The target location to align with the center of the screen. |
|---|---|
| zoom | Zoom level at target. See CameraPosition.Builder.zoom(float) for details on the range the value will be clamped to. The larger the value the more zoomed in the camera is. |
public inthashCode()
publicStringtoString()
public voidwriteToParcel(Parcel out, int flags)
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Last updated 2024-10-31 UTC.