<feTurbulence>
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The<feTurbulence>SVG filter primitive creates an image using thePerlin turbulence function. It allows the synthesis of artificial textures like clouds or marble. The resulting image will fill the entire filter primitive subregion.
Like other filter primitives, it handles color components in thelinearRGBcolor space by default. You can usecolor-interpolation-filters to usesRGB instead.
In this article
Usage context
Attributes
DOM Interface
This element implements theSVGFETurbulenceElement interface.
Example
html
<svg width="200" height="200" viewBox="0 0 220 220" xmlns="http://www.w3.org/2000/svg"> <filter> <feTurbulence type="turbulence" baseFrequency="0.05" numOctaves="2" result="turbulence" /> <feDisplacementMap in2="turbulence" in="SourceGraphic" scale="50" xChannelSelector="R" yChannelSelector="G" /> </filter> <circle cx="100" cy="100" r="100" filter="url(#displacementFilter)" /></svg>Specifications
| Specification |
|---|
| Filter Effects Module Level 1> # feTurbulenceElement> |
Browser compatibility
See also
- SVG filter primitive attributes, including
result. <filter><animate><set><feBlend><feColorMatrix><feComponentTransfer><feComposite><feConvolveMatrix><feDiffuseLighting><feDisplacementMap><feFlood><feGaussianBlur><feImage><feMerge><feMorphology><feOffset><feSpecularLighting><feTile>- SVG tutorial: Filter effects