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  1. Web
  2. SVG
  3. Reference
  4. Attributes
  5. pointsAtZ

pointsAtZ

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

ThepointsAtZ attribute represents the z location in the coordinate system established by attributeprimitiveUnits on the<filter> element of the point at which the light source is pointing, assuming that, in the initial local coordinate system, the positive z-axis comes out towards the person viewing the content and assuming that one unit along the z-axis equals one unit in x and y.

You can use this attribute with the following SVG elements:

Example

html,body,svg {  height: 100%;}
html
<svg viewBox="0 0 420 200" xmlns="http://www.w3.org/2000/svg">  <filter x="0" y="0" width="100%" height="100%">    <feDiffuseLighting in="SourceGraphic">      <feSpotLight x="100" y="100" z="50" pointsAtZ="0" />    </feDiffuseLighting>  </filter>  <filter x="0" y="0" width="100%" height="100%">    <feDiffuseLighting in="SourceGraphic">      <feSpotLight x="100" y="100" z="50" pointsAtZ="80" />    </feDiffuseLighting>  </filter>  <rect x="0" y="0" width="200" height="200" filter="url(#lighting1)" />  <rect x="220" y="0" width="200" height="200" filter="url(#lighting2)" /></svg>

Usage notes

Default value0
Value<number>
AnimatableYes

Specifications

Specification
Filter Effects Module Level 1
# element-attrdef-fespotlight-pointsatz

Browser compatibility

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