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WeakMap.prototype.set()

BaselineWidely available

Theset() method ofWeakMap instances adds a new element with a specified keyand value to thisWeakMap.

Try it

const weakmap1 = new WeakMap();const object1 = {};const object2 = {};weakmap1.set(object1, "foo");weakmap1.set(object2, "bar");console.log(weakmap1.get(object1));// Expected output: "foo"console.log(weakmap1.get(object2));// Expected output: "bar"

Syntax

js
set(key, value)

Parameters

key

Must be either an object or anon-registered symbol. The key of the entry to add to theWeakMap object.

value

Any value representing the value of the entry to add to theWeakMap object.

Return value

TheWeakMap object.

Exceptions

TypeError

Thrown ifkey is not an object or anon-registered symbol.

Examples

Using the set() method

js
const wm = new WeakMap();const obj = {};// Add new elements to the WeakMapwm.set(obj, "foo").set(window, "bar"); // chainable// Update an element in the WeakMapwm.set(obj, "baz");// Using a non-registered symbol as keyconst sym = Symbol("foo");wm.set(sym, "baz");wm.set(Symbol.iterator, "qux");

Specifications

Specification
ECMAScript® 2026 Language Specification
# sec-weakmap.prototype.set

Browser compatibility

See also

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