Promise.race()
BaselineWidely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
ThePromise.race()
static method takes an iterable of promises as input and returns a singlePromise
. This returned promise settles with the eventual state of the first promise that settles.
Try it
const promise1 = new Promise((resolve, reject) => { setTimeout(resolve, 500, "one");});const promise2 = new Promise((resolve, reject) => { setTimeout(resolve, 100, "two");});Promise.race([promise1, promise2]).then((value) => { console.log(value); // Both resolve, but promise2 is faster});// Expected output: "two"
Syntax
Promise.race(iterable)
Parameters
Return value
APromise
thatasynchronously settles with the eventual state of the first promise in theiterable
to settle. In other words, it fulfills if the first promise to settle is fulfilled, and rejects if the first promise to settle is rejected. The returned promise remains pending forever if theiterable
passed is empty. If theiterable
passed is non-empty but contains no pending promises, the returned promise is still asynchronously (instead of synchronously) settled.
Description
ThePromise.race()
method is one of thepromise concurrency methods. It's useful when you want the first async task to complete, but do not care about its eventual state (i.e., it can either succeed or fail).
If the iterable contains one or more non-promise values and/or an already settled promise, thenPromise.race()
will settle to the first of these values found in the iterable.
Examples
Using Promise.race()
This example shows howPromise.race()
can be used to race several timers implemented withsetTimeout()
. The timer with the shortest time always wins the race and becomes the resulting promise's state.
function sleep(time, value, state) { return new Promise((resolve, reject) => { setTimeout(() => { if (state === "fulfill") { resolve(value); } else { reject(new Error(value)); } }, time); });}const p1 = sleep(500, "one", "fulfill");const p2 = sleep(100, "two", "fulfill");Promise.race([p1, p2]).then((value) => { console.log(value); // "two" // Both fulfill, but p2 is faster});const p3 = sleep(100, "three", "fulfill");const p4 = sleep(500, "four", "reject");Promise.race([p3, p4]).then( (value) => { console.log(value); // "three" // p3 is faster, so it fulfills }, (error) => { // Not called },);const p5 = sleep(500, "five", "fulfill");const p6 = sleep(100, "six", "reject");Promise.race([p5, p6]).then( (value) => { // Not called }, (error) => { console.error(error.message); // "six" // p6 is faster, so it rejects },);
Asynchronicity of Promise.race
This following example demonstrates the asynchronicity ofPromise.race
. Unlike other promise concurrency methods,Promise.race
is always asynchronous: it never settles synchronously, even when theiterable
is empty.
// Passing an array of promises that are already resolved,// to trigger Promise.race as soon as possibleconst resolvedPromisesArray = [Promise.resolve(33), Promise.resolve(44)];const p = Promise.race(resolvedPromisesArray);// Immediately logging the value of pconsole.log(p);// Using setTimeout, we can execute code after the stack is emptysetTimeout(() => { console.log("the stack is now empty"); console.log(p);});// Logs, in order:// Promise { <state>: "pending" }// the stack is now empty// Promise { <state>: "fulfilled", <value>: 33 }
An empty iterable causes the returned promise to be forever pending:
const foreverPendingPromise = Promise.race([]);console.log(foreverPendingPromise);setTimeout(() => { console.log("the stack is now empty"); console.log(foreverPendingPromise);});// Logs, in order:// Promise { <state>: "pending" }// the stack is now empty// Promise { <state>: "pending" }
If the iterable contains one or more non-promise value and/or an already settled promise, thenPromise.race
will settle to the first of these values found in the array:
const foreverPendingPromise = Promise.race([]);const alreadyFulfilledProm = Promise.resolve(100);const arr = [foreverPendingPromise, alreadyFulfilledProm, "non-Promise value"];const arr2 = [foreverPendingPromise, "non-Promise value", Promise.resolve(100)];const p = Promise.race(arr);const p2 = Promise.race(arr2);console.log(p);console.log(p2);setTimeout(() => { console.log("the stack is now empty"); console.log(p); console.log(p2);});// Logs, in order:// Promise { <state>: "pending" }// Promise { <state>: "pending" }// the stack is now empty// Promise { <state>: "fulfilled", <value>: 100 }// Promise { <state>: "fulfilled", <value>: "non-Promise value" }
Using Promise.race() to implement request timeout
You can race a potentially long-lasting request with a timer that rejects, so that when the time limit has elapsed, the resulting promise automatically rejects.
const data = Promise.race([ fetch("/api"), new Promise((resolve, reject) => { // Reject after 5 seconds setTimeout(() => reject(new Error("Request timed out")), 5000); }),]) .then((res) => res.json()) .catch((err) => displayError(err));
If thedata
promise fulfills, it will contain the data fetched from/api
; otherwise, it will reject iffetch
remains pending for 5 seconds and loses the race with thesetTimeout
timer.
Using Promise.race() to detect the status of a promise
BecausePromise.race()
resolves to the first non-pending promise in the iterable, we can check a promise's state, including if it's pending. This example is adapted frompromise-status-async
.
function promiseState(promise) { const pendingState = { status: "pending" }; return Promise.race([promise, pendingState]).then( (value) => value === pendingState ? value : { status: "fulfilled", value }, (reason) => ({ status: "rejected", reason }), );}
In this function, ifpromise
is pending, the second value,pendingState
, which is a non-promise, becomes the result of the race; otherwise, ifpromise
is already settled, we may know its state through theonFulfilled
andonRejected
handlers. For example:
const p1 = new Promise((res) => setTimeout(() => res(100), 100));const p2 = new Promise((res) => setTimeout(() => res(200), 200));const p3 = new Promise((res, rej) => setTimeout(() => rej(new Error("failed")), 100),);async function getStates() { console.log(await promiseState(p1)); console.log(await promiseState(p2)); console.log(await promiseState(p3));}console.log("Immediately after initiation:");getStates();setTimeout(() => { console.log("After waiting for 100ms:"); getStates();}, 100);// Logs:// Immediately after initiation:// { status: 'pending' }// { status: 'pending' }// { status: 'pending' }// After waiting for 100ms:// { status: 'fulfilled', value: 100 }// { status: 'pending' }// { status: 'rejected', reason: Error: failed }
Note:ThepromiseState
function still runs asynchronously, because there is no way to synchronously get a promise's value (i.e., withoutthen()
orawait
), even when it is already settled. However,promiseState()
always fulfills within one tick and never actually waits for any promise's settlement.
Comparison with Promise.any()
Promise.race
takes the first settledPromise
.
const promise1 = new Promise((resolve, reject) => { setTimeout(resolve, 500, "one");});const promise2 = new Promise((resolve, reject) => { setTimeout(reject, 100, "two");});Promise.race([promise1, promise2]) .then((value) => { console.log("succeeded with value:", value); }) .catch((reason) => { // Only promise1 is fulfilled, but promise2 is faster console.error("failed with reason:", reason); });// failed with reason: two
Promise.any
takes the first fulfilledPromise
.
const promise1 = new Promise((resolve, reject) => { setTimeout(resolve, 500, "one");});const promise2 = new Promise((resolve, reject) => { setTimeout(reject, 100, "two");});Promise.any([promise1, promise2]) .then((value) => { // Only promise1 is fulfilled, even though promise2 settled sooner console.log("succeeded with value:", value); }) .catch((reason) => { console.error("failed with reason:", reason); });// succeeded with value: one
Specifications
Specification |
---|
ECMAScript® 2026 Language Specification # sec-promise.race |