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  1. Web
  2. JavaScript
  3. Reference
  4. Standard built-in objects
  5. Math
  6. log2()

Math.log2()

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

TheMath.log2() static method returns the base 2 logarithm of a number. That is

x>0,𝙼𝚊𝚝𝚑.𝚕𝚘𝚐𝟸(𝚡)=log2(x)=the unique y such that 2y=x\forall x > 0,\;\mathtt{\operatorname{Math.log2}(x)} = \log_2(x) = \text{the unique } y \text{ such that } 2^y = x

Try it

console.log(Math.log2(3));// Expected output: 1.584962500721156console.log(Math.log2(2));// Expected output: 1console.log(Math.log2(1));// Expected output: 0console.log(Math.log2(0));// Expected output: -Infinity

Syntax

js
Math.log2(x)

Parameters

x

A number greater than or equal to 0.

Return value

The base 2 logarithm ofx. Ifx < 0, returnsNaN.

Description

Becauselog2() is a static method ofMath, you always use it asMath.log2(), rather than as a method of aMath object you created (Math is not a constructor).

This function is the equivalent ofMath.log(x) / Math.log(2). Forlog2(e), use the constantMath.LOG2E, which is 1 /Math.LN2.

Examples

Using Math.log2()

js
Math.log2(-2); // NaNMath.log2(-0); // -InfinityMath.log2(0); // -InfinityMath.log2(1); // 0Math.log2(2); // 1Math.log2(3); // 1.584962500721156Math.log2(1024); // 10Math.log2(Infinity); // Infinity

Specifications

Specification
ECMAScript® 2026 Language Specification
# sec-math.log2

Browser compatibility

See also

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