XRMediaBinding: createCylinderLayer() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental:This is anexperimental technology
Check theBrowser compatibility table carefully before using this in production.
ThecreateCylinderLayer() method of theXRMediaBinding interface returns anXRCylinderLayer object which is a layer that takes up a curved rectangular space in the virtual environment.
In this article
Syntax
createCylinderLayer(video, options)Parameters
videoAn
HTMLVideoElementto display.optionsAn object to configure the
XRCylinderLayer. The object can have the following properties andspaceis required:aspectRatioOptionalA number indicating the ratio of the visible cylinder section. It is the ratio of the width of the visible section of the cylinder divided by its height. The width is calculated by multiplying the
radiuswith thecentralAngle.centralAngleOptionalA number indicating the angle in radians of the visible section of the cylinder. Default value:
0.78539(π / 4).invertStereoOptionalA boolean specifying if the natural location of each view in the video should be inverted. By default
false.layoutOptionalA string indicating the layout of the video. Possible values:
defaultThe layer accommodates all views of the session.
monoA single
XRSubImageis allocated and presented to both eyes.stereoThe user agent decides how it allocates the
XRSubImage(one or two) and the layout (top/bottom or left/right). It is recommended to use thetexture-arraytexture type forstereolayouts.stereo-left-rightA single
XRSubImageis allocated. Left eye gets the left area of the texture, right eye the right. This layout is designed to minimize draw calls for content that is already in stereo (for example stereo videos or images).stereo-top-bottomA single
XRSubImageis allocated. Left eye gets the top area of the texture, right eye the bottom. This layout is designed to minimize draw calls for content that is already in stereo (for example stereo videos or images).The default value ismono.
radiusOptionalA number indicating the radius of the cylinder. Default value
2.0.spaceRequiredAn
XRSpaceobject defining the layer's spatial relationship with the user's physical environment.transformOptionalAn
XRRigidTransformobject defining the offset and orientation relative tospace.
Return value
AnXRCylinderLayer object.
Examples
>Creating anXRCylinderLayer to display a video
Create anXRMediaBinding and use anHTMLVideoElement that is passed intocreateCylinderLayer(). Configure the quad layer using the options listed above and present the layer to the XR device by adding it to thelayers render state inXRSession.updateRenderState().
function onXRSessionStarted(xrSession) { const xrMediaBinding = new XRMediaBinding(xrSession); const video = document.createElement("video"); video.src = "just-fascination.mp4"; const videoLayer = xrMediaBinding.createCylinderLayer(video, { space: xrReferenceSpace, }); xrSession.updateRenderState({ layers: [videoLayer], });}Specifications
| Specification |
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| WebXR Layers API Level 1> # dom-xrmediabinding-createcylinderlayer> |