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Window: gamepadconnected event

Limited availability

Thegamepadconnected event is fired when the browser detects that a gamepad has been connected or the first time a button/axis of the gamepad is used.

The event will not fire if disallowed by the document'sgamepadPermissions Policy.

This event is not cancelable and does not bubble.

Syntax

Use the event name in methods likeaddEventListener(), or set an event handler property.

js
addEventListener("gamepadconnected", (event) => { })ongamepadconnected = (event) => { }

Examples

To be informed when a gamepad is connected, you can add a handler to the window usingaddEventListener(), like this:

js
window.addEventListener("gamepadconnected", (event) => {  // All buttons and axes values can be accessed through  const gamepad = event.gamepad;});

Alternatively, you can use thewindow.ongamepadconnected event handler property to establish a handler for thegamepadconnected event:

js
window.ongamepadconnected = (event) => {  // All buttons and axes values can be accessed through  const gamepad = event.gamepad;};

Specifications

Specification
Gamepad
# event-gamepadconnected

Browser compatibility

See also

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