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  3. WebGLVertexArrayObject

WebGLVertexArrayObject

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available inWeb Workers.

TheWebGLVertexArrayObject interface is part of theWebGL 2 API, represents vertex array objects (VAOs) pointing to vertex array data, and provides names for different sets of vertex data.

WebGLObject WebGLVertexArrayObject

When working withWebGLVertexArrayObject objects, the following methods are useful:

Note:TheOES_vertex_array_object extension allows you to use vertex array objects in a WebGL 1 context.

Examples

js
const vao = gl.createVertexArray();gl.bindVertexArray(vao);// …// calls to bindBuffer or vertexAttribPointer// which will be "recorded" in the VAO// …

Specifications

Specification
WebGL 2.0 Specification
# 3.6

Browser compatibility

See also

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