Movatterモバイル変換


[0]ホーム

URL:


  1. Web
  2. Web APIs
  3. WebGLTexture

WebGLTexture

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

* Some parts of this feature may have varying levels of support.

Note: This feature is available inWeb Workers.

TheWebGLTexture interface is part of theWebGL API and represents an opaque texture object providing storage and state for texturing operations.

WebGLObject WebGLTexture

WebGL textures

TheWebGLTexture object does not define any methods or properties of its own and its content is not directly accessible. When working withWebGLTexture objects, the following methods of theWebGLRenderingContext are useful:

See also theWebGL tutorial onUsing textures in WebGL.

WebXR opaque textures

When usingWebXR layers, theXRWebGLBinding object will return instances of anopaqueWebGLTexture for the color and depth/stencil attachments.

WebXR methods that returnopaqueWebGLTexture objects:

The WebXRopaque texture is identical to the standardWebGLTexture with the following exceptions:

Examples

Creating a texture

js
const canvas = document.getElementById("canvas");const gl = canvas.getContext("webgl");const texture = gl.createTexture();

Specifications

Specification
WebGL Specification
# 5.9

Browser compatibility

See also

Help improve MDN

Learn how to contribute

This page was last modified on byMDN contributors.


[8]ページ先頭

©2009-2025 Movatter.jp