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  1. Web
  2. Web APIs
  3. WebGLSync

WebGLSync

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.

Note: This feature is available inWeb Workers.

TheWebGLSync interface is part of theWebGL 2 API and is used to synchronize activities between the GPU and the application.

WebGLObject WebGLSync

When working withWebGLSync objects, the following methods of theWebGL2RenderingContext are useful:

Examples

Creating aWebGLSync object

in this example,gl must be aWebGL2RenderingContext.WebGLSync objects are not available in WebGL 1.

js
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);

Specifications

Specification
WebGL 2.0 Specification
# 3.4

Browser compatibility

See also

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