Movatterモバイル変換


[0]ホーム

URL:


  1. Web
  2. Web APIs
  3. WebGLSync

WebGLSync

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨September 2021⁩.

Note: This feature is available inWeb Workers.

TheWebGLSync interface is part of theWebGL 2 API and is used to synchronize activities between the GPU and the application.

WebGLObject WebGLSync

When working withWebGLSync objects, the following methods of theWebGL2RenderingContext are useful:

Examples

Creating aWebGLSync object

in this example,gl must be aWebGL2RenderingContext.WebGLSync objects are not available in WebGL 1.

js
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);

Specifications

Specification
WebGL 2.0 Specification
# 3.4

Browser compatibility

See also

Help improve MDN

Learn how to contribute

This page was last modified on byMDN contributors.


[8]ページ先頭

©2009-2025 Movatter.jp