WebGLSync
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available inWeb Workers.
TheWebGLSync interface is part of theWebGL 2 API and is used to synchronize activities between the GPU and the application.
When working withWebGLSync objects, the following methods of theWebGL2RenderingContext are useful:
In this article
Examples
>Creating aWebGLSync object
in this example,gl must be aWebGL2RenderingContext.WebGLSync objects are not available in WebGL 1.
js
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.4> |