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  1. Web
  2. Web APIs
  3. WebGLShaderPrecisionFormat
  4. rangeMin

WebGLShaderPrecisionFormat: rangeMin property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available inWeb Workers.

The read-onlyWebGLShaderPrecisionFormat.rangeMin property returns the base 2 log of the absolute value of the minimum value that can be represented.

Examples

js
const canvas = document.getElementById("canvas");const gl = canvas.getContext("webgl");gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_FLOAT).rangeMin; // 127gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.LOW_INT).rangeMin; // 24

Specifications

Specification
WebGL Specification
# DOM-WebGLShaderPrecisionFormat-rangeMin

Browser compatibility

See also

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