WebGLRenderingContext: getProgramInfoLog() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
Note: This feature is available inWeb Workers.
TheWebGLRenderingContext.getProgramInfoLog returns the informationlog for the specifiedWebGLProgram object. It contains errors thatoccurred during failed linking or validation ofWebGLProgram objects.
In this article
Syntax
js
getProgramInfoLog(program)Parameters
programThe
WebGLProgramto query.
Return value
A string that contains diagnostic messages, warning messages, andother information about the last linking or validation operation. When aWebGLProgram object is initially created, its information log will be astring of length 0.
Examples
>Checking program errors
js
const program = gl.createProgram();// Attach pre-existing shadersgl.attachShader(program, vertexShader);gl.attachShader(program, fragmentShader);gl.linkProgram(program);gl.getProgramInfoLog(program);Specifications
| Specification |
|---|
| WebGL Specification> # 5.14.9> |