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  1. Web
  2. Web APIs
  3. WebGLRenderingContext
  4. bindRenderbuffer()

WebGLRenderingContext: bindRenderbuffer() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available inWeb Workers.

TheWebGLRenderingContext.bindRenderbuffer() method oftheWebGL API binds a givenWebGLRenderbuffer to a target, which must begl.RENDERBUFFER.

Syntax

js
bindRenderbuffer(target, renderbuffer)

Parameters

target

AGLenum specifying the binding point (target). Possible values:

gl.RENDERBUFFER

Buffer data storage for single images in arenderable internal format.

renderbuffer

AWebGLRenderbuffer object to bind.

Return value

None (undefined).

Exceptions

Agl.INVALID_ENUM error is thrown iftarget is notgl.RENDERBUFFER.

Examples

Binding a renderbuffer

js
const canvas = document.getElementById("canvas");const gl = canvas.getContext("webgl");const renderbuffer = gl.createRenderbuffer();gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);

Getting current bindings

To check the current renderbuffer binding, query theRENDERBUFFER_BINDINGconstant.

js
gl.getParameter(gl.RENDERBUFFER_BINDING);

Specifications

Specification
WebGL Specification
# 5.14.7

Browser compatibility

See also

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