WebGLQuery
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available inWeb Workers.
TheWebGLQuery interface is part of theWebGL 2 API and provides ways to asynchronously query for information. By default, occlusion queries and primitive queries are available.
Another kind of queries are disjoint timer queries, which allow you to measure performance and profiling of your GPU. Disjoint timer queries are available with theEXT_disjoint_timer_query extension only.
When working withWebGLQuery objects, the following methods of theWebGL2RenderingContext are useful:
In this article
Examples
>Creating aWebGLQuery object
in this example,gl must be aWebGL2RenderingContext.WebGLQuery objects are not available in WebGL 1.
const query = gl.createQuery();Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.2> |