WebGLContextEvent: statusMessage property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2016.
Note: This feature is available inWeb Workers.
The read-onlyWebGLContextEvent.statusMessage
property contains additional event status information, or is an empty string if no additional information is available.
In this article
Examples
ThestatusMessage
property can contain a platform dependent string with details of an event. This can occur, for example, if thewebglcontextcreationerror
event is fired.
js
const canvas = document.getElementById("canvas");const gl = canvas.getContext("webgl");canvas.addEventListener("webglcontextcreationerror", (e) => { console.log( `WebGL context creation failed: ${e.statusMessage || "Unknown error"}`, );});
Specifications
Specification |
---|
WebGL Specification> # 5.15.1> |
Browser compatibility
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