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  1. Web
  2. Web APIs
  3. WebGL2RenderingContext
  4. bindSampler()

WebGL2RenderingContext: bindSampler() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨September 2021⁩.

Note: This feature is available inWeb Workers.

TheWebGL2RenderingContext.bindSampler() method of theWebGL 2 API binds apassedWebGLSampler object to the texture unit at the passed index.

Syntax

js
bindSampler(unit, sampler)

Parameters

unit

AGLuint specifying the index of the texture unit to which to bindthe sampler to.

sampler

AWebGLSampler object to bind.

Return value

None (undefined).

Examples

js
const sampler = gl.createSampler();gl.bindSampler(0, sampler);

Specifications

Specification
WebGL 2.0 Specification
# 3.7.13

Browser compatibility

See also

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