WebGL2RenderingContext: bindSampler() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2021.
Note: This feature is available inWeb Workers.
TheWebGL2RenderingContext.bindSampler() method of theWebGL 2 API binds apassedWebGLSampler object to the texture unit at the passed index.
In this article
Syntax
js
bindSampler(unit, sampler)Parameters
unitA
GLuintspecifying the index of the texture unit to which to bindthe sampler to.samplerA
WebGLSamplerobject to bind.
Return value
None (undefined).
Examples
js
const sampler = gl.createSampler();gl.bindSampler(0, sampler);Specifications
| Specification |
|---|
| WebGL 2.0 Specification> # 3.7.13> |