WaveShaperNode
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
TheWaveShaperNode interface represents a non-linear distorter.
It is anAudioNode that uses a curve to apply a wave shaping distortion to the signal. Beside obvious distortion effects, it is often used to add a warm feeling to the signal.
AWaveShaperNode always has exactly one input and one output.
| Number of inputs | 1 |
|---|---|
| Number of outputs | 1 |
| Channel count mode | "max" |
| Channel count | 2 (not used in the default count mode) |
| Channel interpretation | "speakers" |
In this article
Constructor
WaveShaperNode()Creates a new instance of a
WaveShaperNodeobject.
Instance properties
Inherits properties from its parent,AudioNode.
WaveShaperNode.curveA
Float32Arrayof numbers describing the distortion to apply.WaveShaperNode.oversampleAn enumerated value indicating if oversampling must be used. Oversampling is a technique for creating more samples (up-sampling) before applying the distortion effect to the audio signal.
Instance methods
No specific method; inherits methods from its parent,AudioNode.
Example
SeeBaseAudioContext.createWaveShaper() for example code.
Specifications
| Specification |
|---|
| Web Audio API> # WaveShaperNode> |