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  1. Web
  2. Web APIs
  3. MouseEvent

MouseEvent

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

* Some parts of this feature may have varying levels of support.

TheMouseEvent interface represents events that occur due to the user interacting with a pointing device (such as a mouse).Common events using this interface includeclick,dblclick,mouseup,mousedown.

MouseEvent derives fromUIEvent, which in turn derives fromEvent.Though theMouseEvent.initMouseEvent() method is kept for backward compatibility, creating of aMouseEvent object should be done using theMouseEvent() constructor.

Several more specific events are based onMouseEvent, includingWheelEvent,DragEvent, andPointerEvent.

Event UIEvent MouseEvent

Constructor

MouseEvent()

Creates aMouseEvent object.

Static properties

MouseEvent.WEBKIT_FORCE_AT_MOUSE_DOWNNon-standardRead only

Minimum force necessary for a normal click.

MouseEvent.WEBKIT_FORCE_AT_FORCE_MOUSE_DOWNNon-standardRead only

Minimum force necessary for a force click.

Instance properties

This interface also inherits properties of its parents,UIEvent andEvent.

MouseEvent.altKeyRead only

Returnstrue if thealt key was down when the mouse event was fired.

MouseEvent.buttonRead only

The button number that was pressed or released (if applicable) when the mouse event was fired.

MouseEvent.buttonsRead only

The buttons being pressed (if any) when the mouse event was fired.

MouseEvent.clientXRead only

The X coordinate of the mouse pointer inviewport coordinates.

MouseEvent.clientYRead only

The Y coordinate of the mouse pointer inviewport coordinates.

MouseEvent.ctrlKeyRead only

Returnstrue if thecontrol key was down when the mouse event was fired.

MouseEvent.layerXNon-standardRead only

Returns the horizontal coordinate of the event relative to the current layer.

MouseEvent.layerYNon-standardRead only

Returns the vertical coordinate of the event relative to the current layer.

MouseEvent.metaKeyRead only

Returnstrue if themeta key was down when the mouse event was fired.

MouseEvent.movementXRead only

The X coordinate of the mouse pointer relative to the position of the lastmousemove event.

MouseEvent.movementYRead only

The Y coordinate of the mouse pointer relative to the position of the lastmousemove event.

MouseEvent.offsetXRead only

The X coordinate of the mouse pointer relative to the position of the padding edge of the target node.

MouseEvent.offsetYRead only

The Y coordinate of the mouse pointer relative to the position of the padding edge of the target node.

MouseEvent.pageXRead only

The X coordinate of the mouse pointer relative to the whole document.

MouseEvent.pageYRead only

The Y coordinate of the mouse pointer relative to the whole document.

MouseEvent.relatedTargetRead only

The secondary target for the event, if there is one.

MouseEvent.screenXRead only

The X coordinate of the mouse pointer inscreen coordinates.

MouseEvent.screenYRead only

The Y coordinate of the mouse pointer inscreen coordinates.

MouseEvent.shiftKeyRead only

Returnstrue if theshift key was down when the mouse event was fired.

MouseEvent.mozInputSourceNon-standardRead only

The type of device that generated the event (one of theMOZ_SOURCE_* constants).This lets you, for example, determine whether a mouse event was generated by an actual mouse or by a touch event (which might affect the degree of accuracy with which you interpret the coordinates associated with the event).

MouseEvent.webkitForceNon-standardRead only

The amount of pressure applied when clicking.

MouseEvent.xRead only

Alias forMouseEvent.clientX.

MouseEvent.yRead only

Alias forMouseEvent.clientY.

Instance methods

This interface also inherits methods of its parents,UIEvent andEvent.

MouseEvent.getModifierState()

Returns the current state of the specified modifier key. SeeKeyboardEvent.getModifierState() for details.

MouseEvent.initMouseEvent()Deprecated

Initializes the value of aMouseEvent created. If the event has already been dispatched, this method does nothing.

Example

This example demonstrates simulating a click (programmatically generating a click event) on a checkbox using DOM methods.Event state (canceled or not) is then determined with the return value of methodEventTarget.dispatchEvent().

HTML

html
<p>  <label><input type="checkbox" /> Checked</label></p><p>  <button>Click me to send a MouseEvent to the checkbox</button></p>

JavaScript

js
function simulateClick() {  // Get the element to send a click event  const cb = document.getElementById("checkbox");  // Create a synthetic click MouseEvent  let evt = new MouseEvent("click", {    bubbles: true,    cancelable: true,    view: window,  });  // Send the event to the checkbox element  cb.dispatchEvent(evt);}document.getElementById("button").addEventListener("click", simulateClick);

Result

Specifications

Specification
UI Events
# interface-mouseevent
CSSOM View Module
# extensions-to-the-mouseevent-interface
Pointer Lock 2.0
# extensions-to-the-mouseevent-interface

Browser compatibility

See also

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