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Media Capture and Streams API (Media Stream)

TheMedia Capture and Streams API, often called theMedia Streams API orMediaStream API, is an API related toWebRTC which provides support for streaming audio and video data.

It provides the interfaces and methods for working with the streams and their constituent tracks, the constraints associated with data formats, the success and error callbacks when using the data asynchronously, and the events that are fired during the process.

Concepts and usage

The API is based on the manipulation of aMediaStream object representing a flux of audio- or video-related data. See an example inGet the media stream.

AMediaStream consists of zero or moreMediaStreamTrack objects, representing various audio or videotracks. EachMediaStreamTrack may have one or morechannels. The channel represents the smallest unit of a media stream, such as an audio signal associated with a given speaker, likeleft orright in a stereo audio track.

MediaStream objects have a singleinput and a singleoutput. AMediaStream object generated bygetUserMedia() is calledlocal, and has as its source input one of the user's cameras or microphones. A non-localMediaStream may be representing a media element, like<video> or<audio>, a stream originating over the network, and obtained via the WebRTCRTCPeerConnection API, or a stream created using theWeb Audio APIMediaStreamAudioDestinationNode.

The output of theMediaStream object is linked to aconsumer. It can be a media element, like<audio> or<video>, the WebRTCRTCPeerConnection API or aWeb Audio APIMediaStreamAudioSourceNode.

Interfaces

In these reference articles, you'll find the fundamental information you'll need to know about each of the interfaces that make up the Media Capture and Streams API.

Events

Guides and tutorials

TheCapabilities, constraints, and settings article discusses the concepts ofconstraints andcapabilities, as well as media settings, and includes aConstraint Exerciser that lets you experiment with the results of different constraint sets being applied to the audio and video tracks coming from the computer's A/V input devices (such as its webcam and microphone).

TheTaking still photos with getUserMedia() article shows how to usegetUserMedia() to access the camera on a computer or mobile phone withgetUserMedia() support and take a photo with it.

Specifications

Specification
Media Capture and Streams
Media Capture from DOM Elements

Browser compatibility

api.MediaStream

api.MediaStreamTrack

api.MediaDevices

api.MediaDeviceInfo

api.InputDeviceInfo

api.CanvasCaptureMediaStreamTrack

See also

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