HTMLCanvasElement: webglcontextcreationerror event
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2016.
Thewebglcontextcreationerror event of theWebGL API is fired if the user agent is unable to create aWebGLRenderingContext context.
This event has aWebGLContextEvent.statusMessage property, which can contain a platform dependent string with more information about the failure.
This event does not bubble.
In this article
Syntax
Use the event name in methods likeaddEventListener(), or set an event handler property.
js
addEventListener("webglcontextcreationerror", (event) => { })onwebglcontextcreationerror = (event) => { }Event type
AWebGLContextEvent. Inherits fromEvent.
Event properties
This interface inherits properties from its parent interface,Event.
WebGLContextEvent.statusMessageA read-only property containing additional information about the event.
Example
js
const canvas = document.getElementById("canvas");canvas.addEventListener("webglcontextcreationerror", (e) => { console.log(e.statusMessage || "Unknown error");});const gl = canvas.getContext("webgl");// logs statusMessage or "Unknown error" if unable to create WebGL contextSpecifications
| Specification |
|---|
| WebGL Specification> # 5.15.4> |