Geometry interfaces
Geometry interfaces is a CSS module that provides interfaces for working with 3D and 2D graphics — in particular, for working with points, rectangles, quadrilaterals andtransformation matrices (for operations that translate/move, scale, rotate, skew/shear/slant, and flip graphics, as well as for multiplying/chaining and inverting/undoing those operations).
As a web developer, you don't always use the geometry interfaces directly, but instead use other features that rely on them behind the scenes: parts ofCSS Transforms, theCanvas API, theWebXR Device API, and (more directly)VideoFrame.visibleRect
,Element.getClientRects()
, andElement.getBoundingClientRect()
.
In this article
Interfaces
DOMMatrix
Represents atransformation matrix, for operations that translate/move, scale, rotate, skew/shear/slant, and flip graphics, as well as for multiplying/chaining and inverting/undoing those operations.
DOMMatrixReadOnly
Read-only version of
DOMMatrix
.DOMPoint
Represents a 2D or 3D point in a coordinate system; it includes values for the coordinates in up to three dimensions, as well as an optional perspective value.
DOMPointReadOnly
Read-only version of
DOMPoint
.DOMQuad
Represents a collection of four
DOMPoint
objects defining the corners of aquadrilateral.DOMRect
Represents the size and position of a rectangle.
DOMRectReadOnly
Read-only version of
DOMRect
.
Examples
ThePath2D.addPath()
andCanvasPattern.setTransform()
articles have examples that use some of the geometry interfaces.
Specifications
Specification |
---|
Geometry Interfaces Module Level 1> # DOMMatrix> |
Geometry Interfaces Module Level 1> # DOMPoint> |
Geometry Interfaces Module Level 1> # DOMQuad> |
Geometry Interfaces Module Level 1> # DOMRect> |
Browser compatibility
>api.DOMMatrix
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api.DOMMatrixReadOnly
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api.DOMPoint
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api.DOMPointReadOnly
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api.DOMQuad
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api.DOMRect
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api.DOMRectReadOnly
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