GPU
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only insecure contexts (HTTPS), in some or allsupporting browsers.
Note: This feature is available inWeb Workers.
TheGPU interface of theWebGPU API is the starting point for using WebGPU. It can be used to return aGPUAdapter from which you can request devices, configure features and limits, and more.
TheGPU object for the current context is accessed via theNavigator.gpu orWorkerNavigator.gpu properties.
In this article
Instance properties
wgslLanguageFeaturesRead onlyA
WGSLLanguageFeaturesobject that reports theWGSL language extensions supported by the WebGPU implementation.
Instance methods
requestAdapter()Returns a
Promisethat fulfills with aGPUAdapterobject instance. From this you can request aGPUDevice, which is the primary interface for using WebGPU functionality.getPreferredCanvasFormat()Returns the optimal canvas texture format for displaying 8-bit depth, standard dynamic range content on the current system.
Examples
>Requesting an adapter and a device
async function init() { if (!navigator.gpu) { throw Error("WebGPU not supported."); } const adapter = await navigator.gpu.requestAdapter(); if (!adapter) { throw Error("Couldn't request WebGPU adapter."); } const device = await adapter.requestDevice(); // …}Configuring a GPUCanvasContext with the optimal texture format
const canvas = document.querySelector("#gpuCanvas");const context = canvas.getContext("webgpu");context.configure({ device, format: navigator.gpu.getPreferredCanvasFormat(), alphaMode: "premultiplied",});Specifications
| Specification |
|---|
| WebGPU> # gpu-interface> |
Browser compatibility
See also
- TheWebGPU API