DOMMatrix: rotateSelf() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Note: This feature is available inWeb Workers.
TherotateSelf() method of theDOMMatrix interface is a mutable transformation method that modifies a matrix. It rotates the source matrix around each of its axes by the specified number of degrees and returns the rotated matrix.
To rotate a matrix without mutating it, seeDOMMatrixReadOnly.rotate()
In this article
Syntax
rotateSelf()rotateSelf(rotX)rotateSelf(rotX, rotY)rotateSelf(rotX, rotY, rotZ)Parameters
rotXA number; the x-coordinate of the vector denoting the axis of rotation
rotYOptionalA number; the y-coordinate of the vector denoting the axis of rotation.
rotZOptionalA number; the z-coordinate of the vector denoting the axis of rotation
If only one parameter is passed,rotZ is the value ofrotX, and bothrotX androtY are0, and the rotation is a 2D rotation. IfrotX androtY are non-zero, theis2D isfalse.
Return value
Returns itself; theDOMMatrix rotated by the givenvectors.
Examples
const matrix = new DOMMatrix(); // create a matrixconsole.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)"matrix.rotateSelf(30); // mutate itconsole.log(matrix); // output: "matrix(0.866, 0.5, -0.5, 0.866, 0, 0)"Specifications
| Specification |
|---|
| Geometry Interfaces Module Level 1> # dom-dommatrix-rotateself> |
Browser compatibility
See also
DOMMatrixReadOnly.rotate()- CSS
transformproperty - CSS
rotateproperty - CSS
<transform-function>functions - CSS transforms module
- SVG
transformattribute CanvasRenderingContext2Dinterface methods