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  3. ChannelSplitterNode

ChannelSplitterNode

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨July 2015⁩.

TheChannelSplitterNode interface, often used in conjunction with its opposite,ChannelMergerNode, separates the different channels of an audio source into a set of mono outputs. This is useful for accessing each channel separately, e.g., for performing channel mixing where gain must be separately controlled on each channel.

Default channel splitter node with a single input splitting to form 6 mono outputs.

If yourChannelSplitterNode always has one single input, the amount of outputs is defined by a parameter on its constructor and the call toAudioContext.createChannelSplitter(). In the case that no value is given, it will default to6. If there are fewer channels in the input than there are outputs, supernumerary outputs are silent.

EventTarget AudioNode ChannelSplitterNode
Number of inputs1
Number of outputsvariable; default to6.
Channel count mode"explicit" Older implementations, as per earlier versions of the spec use"max".
Channel count Fixed to the number of outputs. Older implementations, as per earlier versions of the spec use2 (not used in the default count mode).
Channel interpretation"discrete"

Constructor

ChannelSplitterNode()

Creates a newChannelSplitterNode object instance.

Instance properties

No specific property; inherits properties from its parent,AudioNode.

Instance methods

No specific method; inherits methods from its parent,AudioNode.

Example

SeeBaseAudioContext.createChannelSplitter() for example code.

Specifications

Specification
Web Audio API
# ChannelSplitterNode

Browser compatibility

See also

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